Results -9 to 0 of 111

Threaded View

  1. #35
    Player
    Ditto's Avatar
    Join Date
    Aug 2013
    Posts
    557
    Character
    Echo Sindria
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Faytte View Post
    Why does a dark run out of tp when a war doesnt? Equilibrium only restores tp in deliverance which you wont be in while MTing in raids.
    Maim places a war in defiance at the same effective damage as a Dark (WAr is (1*.75)*1.25=90% of normal. Dark is (1*.80)*1.15=92% of normal.
    So whats the argument then, cause berserk is pairing off against the massive (over 2000 or so) free potency of off GCD attacks a Dark has per minute.

    None of the Darks Burst costs them TP--so im curious why you think this?
    I said in an OT situation, or basically with Grit down, not with it up. With Grit down, you have access to Blood Weapon, which gives you crazy attack speed. You blow your TP through very, very easily. I've only ever ran out of TP a couple of times while tanking with Grit up. It doesn't happen often, but it can definitely still happen. Also, yes, all of our burst comes from TP excluding C&S, which you can only use once every 60 seconds anyway. Within that 60 seconds, you'll be spamming either Delirium, or Souleater if you have the mana for Dark Arts. Power Slash only if you need enmity.

    Outside of Grit, with Blood Weapon, it's Dark Arts Souleater over and over and over. Your TP goes very fast.

    Quote Originally Posted by Giantbane View Post
    I've noticed DRKs have TP issues on any fight of moderate length with constant up time. Although, maybe it's not an option because they *do* have options for skills that don't cost TP.
    Running out of TP is not an option for us outside of Grit (Assuming I'm understanding what you wrote right), or in a fight with Grit on and 0 downtime between skills. It will happen at some point in prolonged fights, but usually most fights have enough transitions or tiny breaks where you can recover your TP. We have *no* skills that cost mana, and are on our GCD chain that we could use in a similar fashion to the way IB uses a gcd, unless we use Unmend, Unleash, or AByssal Drain, all of which are not worth spending the MP on for a single target. In Unmends case, not worth using once you initialize threat.

    In Deliverence, a War should almost never run out of TP anymore.

    Also, single target enmity is built using TP, and MP through Dark Arts only if it's needed. MP Enmity is only for AOE.
    (0)
    Last edited by Ditto; 06-27-2015 at 07:15 AM.