Quote Originally Posted by Chiz View Post
This game needs more content before worrying about tough content. Reality of it is, if you design content meant for the top 10% of the population to clear, that 10% grows closer to 100% of your total population. Not a good thing for a game that is already having serious population issues.
Respectfully, where did you get the statistic that out of the entire active player populate there exist only 10% who want "tough" content? If this statistic is in fact true then I would partially agree with you. I don't think that the needs for "more content" and "tough content" are mutually exclusive. More content indeed, yes, but not just "something-other-and-less-than-tough" content.