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  1. #101
    Player
    Slirith's Avatar
    Join Date
    Aug 2013
    Posts
    941
    Character
    Astarotte Niuhali
    World
    Balmung
    Main Class
    Dancer Lv 100
    Could change how the proc chance works between each shot too

    Example-Split Shot 50% to proc Slug Shot
    Slug Shot procs, chance to proc Clean Shot changed from 50% to 65%(or 75%)
    (0)

  2. #102
    Player
    LittleArrow's Avatar
    Join Date
    Apr 2011
    Posts
    681
    Character
    Little Sprinkles
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    It isn't hard to pull hate from a bad tank. If you have a good tank, then I can still see a MCH pulling hate, which I have done myself. It has nothing to do with a good maximized dps MCH and more so with the tank, like a previous poster said.

    Aggro is not a good indicator of damage. Quelling shot should always be used in conjunction with buffs. Also, if healers can pull aggro off of a tank, then aggro shouldn't be used as a measure.

    Listen, I understand how reading forum threads are to a degree, especially when you feel like you have some secret situation that goes 'oh oh oh! I got them! They're wrong!' Trust me, unless I see a MCH at 60 come in here and say, "Yes I'm on par with <insert any dpser here>" with evidence to prove that the dpser isn't bad and a rotation that I can test myself to see if it works, then you don't have that ah ha gotchya situtation.

    Basic math and logic shows that MCH is woefully outmatched. Most of us here aren't scratching our heads for nothing. Look at the class, the potencies, the RNG and play one. See for yourself how often a 50% proc actually procs in this game, because i can tell you right now, it certainly is not half the time.

    My buffed crits are still hitting for 1000, and in many cases they're lower. The good dps I run with are blowing that crit out of the water - like literally I see the scrolling damage on their basic skills going from 500 to 700 to 800 consistently and non-crit. I'm hitting for 358 to 500 (crit) to 700(proc) to 600 (proc).

    Basically, if you think every MCH that has posted here, in reddit, and comments from the game is wrong and you have the secret to unlocking this class, post proof of that and allow us to test it; otherwise, you're going up against an argument that has already been proven.
    (5)
    Last edited by LittleArrow; 06-26-2015 at 06:13 AM.

  3. #103
    Player
    LittleArrow's Avatar
    Join Date
    Apr 2011
    Posts
    681
    Character
    Little Sprinkles
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    In all honesty I'd like for there to be a 60 MCH come in with a rotation that has blowed previous ones out of the water. It would save me serious anxiety on taking this class into Alexander with my coil group.
    (2)

  4. #104
    Player
    Kore_Hyperion's Avatar
    Join Date
    Sep 2014
    Posts
    55
    Character
    Kore Alexaire
    World
    Hyperion
    Main Class
    Weaver Lv 54
    I would like a self heal skill.
    (0)

  5. #105
    Player
    FaileExperiment's Avatar
    Join Date
    Oct 2013
    Posts
    259
    Character
    Vash Warbreaker
    World
    Zalera
    Main Class
    Red Mage Lv 72
    Quote Originally Posted by LittleArrow View Post
    It would save me serious anxiety on taking this class into Alexander with my coil group.
    I'm not sure if you really meant this literally, but no game should give you anxiety. That's not healthy!
    (2)

  6. #106
    Player
    LittleArrow's Avatar
    Join Date
    Apr 2011
    Posts
    681
    Character
    Little Sprinkles
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by FaileExperiment View Post
    I'm not sure if you really meant this literally, but no game should give you anxiety. That's not healthy!
    In all honesty I'm just sharing my thoughts and hoping to validate others. I've read so many posts of players just being so disheartned by the results of this job. In either case, my feelings have no importance with this problem. The fact is there's a problem and that alone should be enough for SE to fix it.
    (5)
    Last edited by LittleArrow; 06-26-2015 at 08:53 AM.

  7. #107
    Player
    Vinestra's Avatar
    Join Date
    Dec 2014
    Posts
    70
    Character
    Vine Rainyday
    World
    Mateus
    Main Class
    Archer Lv 60
    Quote Originally Posted by Sylve View Post
    and all i lost were weak, barely noticeable auto attacks.
    Simple its a damage downgrade for 2 reasons:
    1 WHEN you have to move and its on you cant cast unless you use a certain skill (ALSO no sprint dodging like casters.)
    2 THAT little weak auto attacks account for 20% to 25% of your damage.
    (2)

  8. #108
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Vinestra View Post
    Simple its a damage downgrade for 2 reasons:
    1 WHEN you have to move and its on you cant cast unless you use a certain skill (ALSO no sprint dodging like casters.)
    2 THAT little weak auto attacks account for 20% to 25% of your damage.
    This. Not sure why people think just because the damage looks small they think it is insignificant damage. Things add up like auto-attack and turrets. It is pretty amazing how SE did not properly test this on neither BRD or MCH. Or maybe it was their intent for neither stances to be used full time. I wish they come out soon and explain the deal with these two jobs. Like I said in a previous post, I cannot believe SE let this go through without proper testing. How can you not know that something like Wanderer's Minstrel does less damage than auto-attack. It is one of the worst oversights I have ever seen.
    (5)

  9. #109
    Player
    LittleArrow's Avatar
    Join Date
    Apr 2011
    Posts
    681
    Character
    Little Sprinkles
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    The more I play MCH the more I feel that something else is at work here. I'm still leaning on the side that both BRD and MCH (especially MCH) was not tested properly, and the weaknesses between these classes are a major oversight that SE has missed. I still also believe that these classes may not have been extensively tested by multiple human players, and perhaps program simulations were taken into consideration over that of human testing. These are all assumptions in the end. If it turns out that the numbers being tested by other players are faulty, or there's a major flaw in the current rotation, I'll gladly take the mud to my face. In the end, I just want this class to be potent and viable. That's not to say I'll give up on it, but just that I'm not trying to fight the fight that this class is bad if it isn't.

    Again, every tester I've read seems to have a good handle on the job. This is a huge leap of faith on my part for strangers, but playing it in game, there's still something extremely off. With me in the party, we're barely meeting dps checks in basic dungeons and HM primal fights. Sure, the other dpsers could also be at fault, but when I see a NIN, or BLM, or SMN, or w/e nearly 3 shot mobs, and it's taking me 5 or more shots to take down the same target, it just doesn't feel right.
    (2)

  10. #110
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by LittleArrow View Post
    snip
    I would gladly take being wrong with a smile on my face. If there is some secret to the jobs I am not aware of, I would sure like SE to come in and say something. I am ilvl179 on MCH and can hold my own decently enough. I will say though, do not take multiple MCH or BRD if you are trying to do a DPS check fight like Bismark EX. Even though I believe I have the job down very well, I just can't see this being the intent of how they are suppose to be played, we just found a work around with it. It is understandable that they most definitely should not be top DPS at all and should be on the lower end. Not to the point however that tanks in DPS stances can catch up to us. At that point, it becomes ridiculous.
    (0)

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