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  1. #91
    Player
    LittleArrow's Avatar
    Join Date
    Apr 2011
    Posts
    682
    Character
    Little Sprinkles
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Turning off the turrets or no, MCH dps does not match BRDs and doesn't come close to the other DPS roles in the game. Like I've said before, the easiest fix is to up the potencies across the board. Hopefully they'll get this taken care of before Alexander comes out, but I'm not holding my breath.

    Unfortunately, I think it's going to take Alexander to really show people how bad this issue really is. I just did the vault and couldn't down the fire orbs b/c of my dps. The Ninja was practically soloing them.
    (7)

  2. #92
    Player IfritReborn's Avatar
    Join Date
    Aug 2013
    Posts
    230
    Character
    Kevvy Alexandros
    World
    Gilgamesh
    Main Class
    Machinist Lv 60
    Quote Originally Posted by LittleArrow View Post
    Turning off the turrets or no, MCH dps does not match BRDs and doesn't come close to the other DPS roles in the game. Like I've said before, the easiest fix is to up the potencies across the board. Hopefully they'll get this taken care of before Alexander comes out, but I'm not holding my breath.

    Unfortunately, I think it's going to take Alexander to really show people how bad this issue really is. I just did the vault and couldn't down the fire orbs b/c of my dps. The Ninja was practically soloing them.
    I'm just gonna try and level another job. I've gotten MCH to 60 but I don't see them fixing anything in a week and a half, much less 4.
    It's a double whammy of fail with FATES giving such low XP, almost as if they don't want you to level another
    (4)

  3. #93
    Player
    SovereignAegis's Avatar
    Join Date
    May 2015
    Posts
    468
    Character
    Cole Evyx
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    Quote Originally Posted by LittleArrow View Post
    Turning off the turrets or no, MCH dps does not match BRDs and doesn't come close to the other DPS roles in the game. Like I've said before, the easiest fix is to up the potencies across the board. Hopefully they'll get this taken care of before Alexander comes out, but I'm not holding my breath.

    Unfortunately, I think it's going to take Alexander to really show people how bad this issue really is. I just did the vault and couldn't down the fire orbs b/c of my dps. The Ninja was practically soloing them.
    I pray that they buff the hell out of machinist before Alex.

    Because if they don't we will really see what happens when a class obviously isn't up to par,
    -Discluded from raids
    -Flamed if they get in somehow
    -Blamed if the party wipes/dps checks
    -People just get negative if they see them I noticed

    I am extremely worried.
    (8)

  4. #94
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    This almost makes me glad that I got bored with Machinist already. Saved me a lot of time and effort leveling it up further.

    I love using guns, but the slow dps and monotony of waiting on rng procs to do any amount of decent dps really turned me off.
    (3)

  5. #95
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Adire View Post
    but the slow dps and monotony of waiting on rng procs to do any amount of decent dps really turned me off.
    this is totally how i feel about machinist.. waiting for buffs to make at least some damage..



    Machinist is also the least popular/actively played new Heavensward Job..

    I just searched on my server Ragnarok at 6 pm it was like:

    Dark Knight:
    198 players

    Astrologue:
    134 players

    Machinist:
    98 players


    i think that a dd class is on the last spot... just tells everything.
    btw. im glad that a tank job seems to be this popular.

    If not all in all machinist seems to be the least played class of all at the moment. if thats not gimped or unbalanced.. i dont know.
    (2)
    Last edited by Tonkra; 06-26-2015 at 01:38 AM.

  6. #96
    Player
    DarkStaoneDragon's Avatar
    Join Date
    Sep 2013
    Posts
    351
    Character
    Dark Drakon
    World
    Coeurl
    Main Class
    White Mage Lv 70
    I have done 4 dungeons yesterday that we had a Machinist, and I can say that if it's weak to you, then you need to learn how to maximize your DPS, out of the 4, 2 was able to deal enough damage to either pull hate or come close, but the other 2 didn't know how to max out DPS that well, with or without the buffs available.
    (0)

  7. #97
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by DarkStaoneDragon View Post
    I have done 4 dungeons yesterday that we had a Machinist, and I can say that if it's weak to you, then you need to learn how to maximize your DPS, out of the 4, 2 was able to deal enough damage to either pull hate or come close, but the other 2 didn't know how to max out DPS that well, with or without the buffs available.
    moreover i'd say thats more of a tank problem... than Machinist being the aggro machine of all time..


    fact is machinist cant go par with classes like summoner.. machinist isnt a support class its a damage dealer.. and if you do 78-98 dmg with a standard shot in dungeons at lv 40 without special ammunition and buffs up.. then its quiet weak .. yes..
    i had shots of around 200 - even 300 (very rare) at lv 42... but having all special ammunitions and buffs up (including from other classes like Heavy strikes from RNG)...

    but this is lets say just every 1-2 minutes (regarding cool down timers).. in between without any buffs you doo around 72-98 dmg on dungeon mobs at lv 41.. while a ninja does around 170-240 dmg + DD spell damage... the turret pet makes around 47 dmg (the damage of a DoT i'd say) all i can say.


    Dont talk about classes which you havent even played.
    (3)
    Last edited by Tonkra; 06-26-2015 at 02:02 AM.

  8. #98
    Player IfritReborn's Avatar
    Join Date
    Aug 2013
    Posts
    230
    Character
    Kevvy Alexandros
    World
    Gilgamesh
    Main Class
    Machinist Lv 60
    Quote Originally Posted by DarkStaoneDragon View Post
    I have done 4 dungeons yesterday that we had a Machinist, and I can say that if it's weak to you, then you need to learn how to maximize your DPS, out of the 4, 2 was able to deal enough damage to either pull hate or come close, but the other 2 didn't know how to max out DPS that well, with or without the buffs available.
    They can pull hate right at the very beginning with Wildfire + Buffs, but after that you'll see it steadily go down down down.
    (3)

  9. #99
    Player
    Mahri's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    989
    Character
    Maral Malaguld
    World
    Faerie
    Main Class
    Scholar Lv 100
    Really, really excellent OP. I hope the devs are listening to this one.

    Gotta say, I love, love, LOVE Machinist...in concept. It feels alright for the most part, and thematically, I've never felt more Lominsan! However, the actual damage output underperforms in comparison to other DPS classes, and the procs and buffs require too much attention for too little reward.

    My blanket suggestions, just based on what I've seen so far:

    - Just make the main three shots a combo. One, then the next, then the next. Use procs to encourage switching it up for a damage bonus to a random shot type to avoid the 1-2-3 over and over.

    - Make it so that reloading only buffs the direct-damage shots. It just isn't worth using on the self-buff or DoT.

    - Just ratchet up the damage slightly. You could just add some flat numbers and call it a day, or rework the procs to make them a bit punchier.
    (2)

  10. #100
    Player
    XgungraveX's Avatar
    Join Date
    Oct 2014
    Posts
    524
    Character
    Gungrave Hellsing
    World
    Leviathan
    Main Class
    Samurai Lv 90
    so i think spilt shot,slug shot,clean shot need a dmg boost and spilt shot need the mana cost reduced to 50 and make hotshot and leadshot on different cds.
    (1)

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