
Originally Posted by
Gamer3427
I'm up to 57 now, and I'm stillnot seeing a drop in my MCH DPS compared to other players. I'm still killing enemies just as quickly and still keeping up on the aggro generation. I have noticed however that GB just isn't worth the trouble 99% of the time, so I'll agree that we need a buff to it to make it worth using. That, and I just prefer my mobility.....
On the other hand, I'll acknowledge that I seem to be in the vast minority in this regard. If I'm doing well enough to keep up as is, I won't complain to boosts to dps and such because it just means I'll be doing that much better with them. My only concern is that people pushing for changes to make the class more viable are more interested in changing the very mechanics of it, rather than simply improving the mechanics already in place.....
An example of this is that I've seen some people suggesting that GB be a flat buff without the cast time, or that Rapid Fire doesn't remove said cast time. Either that or people suggesting removing the % buff chance entirely off of the Split Shot combo and just turning it into another boring, "1, then 2, then 3, then repeat" combo that every other class with combos follows. I honestly get bored when playing most of the other classes because they're just following the combo and once you have the rhythm there's no reason to vary things. With MCH as is, you're constantly adapting the order of your skills based on what's up and what triggers. You feel as though you're actually working to do your damage rather than practically sleeping through fights while occasionally dodging AoEs. So this is a plea from someone who loves MCH. If you're going to change things about it, just buff things or increase the trigger rates slightly, and don't dumb it down so it plays like every other class just because some people don't want to work to do their damage......