Quote Originally Posted by Azurymber View Post
1. I'm nowhere near poor.
2. I'm an economist irl
3. At the moment the FFXIV economy will not function properly at PS3 release due to some people holding on to 100's of mil. If that gil is not drained prior to the PS3 release the games economy will fall apart quickly. This happened in FFXI due to similar reasons as a result of Rusty Cap Fish-botting.
4. What I proposed here is basic economic incentive-based policy. The policy creates an incentive for capable individuals to pool gil from across the server into their personal hands and then depost that gil into a gil sink to remove it from the economy. It's not magic, it's not revolutionary. It's quite simple.
edit 5: This does not make rich people "poorer", it just converts their gil into an item. A possibility would be to make those items trade-able so that they actually retain their value.
Thank goodness Economists aren't Game Developers then. The idea of using a 'deft touch in game design' apparently didn't occur to you.

I'd say its not the people charging 5k for a 'Gucci' bag that are brilliant Economists but rather excellent showmen who know how to sell cheap products at high prices to unbelievably stupid people. I know a place near my house that charges clients 4 thousand dollars to 'cleanse their soul and renew their Chi'. All these businesses are doing is preying on gullible or vain idiots.

There are a number of gil sinks in game right now, and we'll be seeing more with the incoming Airships and Chocobos. Consider that right now, Market Wards and bazaar sales take out 5 to 10% of any transaction as is. Darkmatter sales are a pure gil sink and the repair NPC continues to gouge anyone to anti-social to hook up with a crafter.

Really the issue right now are the botters running 8 characters through leves and making about 300k a run (on the higher rank ones anyways). I've picked up a good 3-4 screenshots of Botters doing just that today. That reminds me, I need to go drop some STF reports before I log out for the night. They are starting to inject more money into the economy than the gil sinks were meant to handle. As we get more and more players to move around this money and hoard it, the value of gil will continue to drop, jacking up prices on gear and player services considerably.

Those in on the game won't be hurt to badly, but its new players who will suffer from being out of the loop with a steep curve to climb. (we can at least expect to see with the PS3 and possible XBox360 launch if history continues to repeat itself)