do you even know how much 600 potency is? cure 2 has 650 and heals around 3000 on a warrior. the warrior in my raidgroup has around 11k HP. don't think the change is significant :OI am trying to stay optimistic but on scholars this was our only burst heal. Everything else was tied to a shield and so the actual healing was significantly lower. I don't know the scholar new skills in detail quite yet but at present I am anxious. Lustrate under galvanize was a fantastic way to secure a dead tank.
I admit I never played white mage much so I wasn't familiar the heal numbers were that high. In that case I cease any complaints, that is actually a good buff for me.
I thank you!
(FF14 desperately needs to take on LoL's "Face value" number / game mechanics system. 600 potency means absolutely nothing to me.)
From what I understand the change is less to force stance dancing and more to prevent healing down mechanics from being ignored (i.e. Ramuh EX).
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.