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Thread: Lustrate nerf

  1. #21
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Curious if you can turn that into a 600 Potency Heal/Shield with the other stance. Wonder if that's why they went that direction with it.
    (0)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  2. #22
    Player
    t-a-l-a-n-m-e-r-c-e-r's Avatar
    Join Date
    Jun 2014
    Posts
    36
    Character
    Talan Mercer
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    You call this a nerf?
    Say goodbye to easy mode, Scholars.
    (3)
    What is "Cure"? :<

  3. #23
    Player
    Tsunenori's Avatar
    Join Date
    Aug 2013
    Posts
    251
    Character
    Shima Kyaro
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Is it weird if I'm actually really looking forward to this? Yes it affects our playstyle and some Scholars will need to unlearn bad habits but I feel like the benefits far outweigh the negatives.
    (0)

  4. #24
    Player
    Mirakumi's Avatar
    Join Date
    Oct 2011
    Location
    Windurst 2.0
    Posts
    1,170
    Character
    Lady Zelda
    World
    Leviathan
    Main Class
    Archer Lv 92
    I was worried when I saw Lustrate Nerf, but you have teased me.

    I see no problems here. Just extra stance dancing which is no problem.

    Us Schs are known for our dancing skills.
    (2)

  5. #25
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Tint View Post
    ... really... ? c.c

    ever heard of the 20% healbuff from WAR? xD
    Um, if WAR has 13k HP, with Lustrate you can heal around 3250 instantly, without un-Cleric Stance.

    But I don't know if with WAR's Defiance and PLD's heal buff (or with AST's heal buff too) some QoL will change. /shrug
    (0)

  6. #26
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Eul View Post
    Um, if WAR has 13k HP, with Lustrate you can heal around 3250 instantly, without un-Cleric Stance.

    But I don't know if with WAR's Defiance and PLD's heal buff (or with AST's heal buff too) some QoL will change. /shrug
    If your WAR needs 13K HP for T13, something is dramatically amiss.. No offense.
    (0)

  7. 06-19-2015 12:00 AM

  8. #27
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    Well, it's not so bad, but as somebody else has stated, you won't be able to sit in cleric for a long period of time relying on 3 stack of aetherflow without ever seeing the tank getting in danger. I've used more lustrates under cleric than the ones I would like to admit lol, the lustrate <tt> macro while DPSing no longer makes any sense, gonna have to delete it and put something else there.

    Yes, it is a nerf, but only to those who took advantage of how ridiculous it was to have 3 25% instant heals every 60 seconds while DPSing. The strategy of the people who didn't "abuse" that in the first place will remain unaffected.
    (1)

  9. #28
    Player
    Tranquil's Avatar
    Join Date
    Oct 2013
    Posts
    416
    Character
    Rin Shiraishi
    World
    Phoenix
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Gallus View Post
    Yes, it is a nerf, but only to those who took advantage of how ridiculous it was to have 3 25% instant heals every 60 seconds while DPSing.
    Ehh, it really isn't a nerf in the grand scheme of things. I have been purposefully "maintenance-Lustrating" in Cleric Stance as many other DPSing scholars surely do, but it's not like people like me can not adjust to this new version of the spell. You will literally only lose the oGCD toggling time at the end of your cast before you land your Lustrate, and then the time it takes to reactivate CS. That is not a long time even if you do all of that toggling on top of an ability with a cast time - but it will be even better if you weave it into Ruin II or a similar skill, where you'll be able to more or less pull off the combination of toggling off CS, landing your Lustrate and reactivating CS, before or around when your GCD is back up.

    That's just the technical aspect of it, though. 600 potency with crit/DET adjustment as well as the occassional buffs (like Convalescence) also oomph up this new Lustrate on tanks. (Never mind it being more potent on non-tanks now).
    (3)

  10. #29
    Player
    UOdhn's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    67
    Character
    Venthas Drakskyr
    World
    Omega
    Main Class
    Astrologian Lv 90
    Lustrate affected by crit? I could get used to this! It may be a "nerf", but it's a nerf I was looking forward to.
    (2)

  11. #30
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Yeah, I'm not particularly sad about this change. Not being able to use it to ignore effects like Infirmity and Overcharged is the biggest loss, of course, but I'm happy with it for stance dancing and for general purposes.

    - Huge potency for an instant heal on non-tanks
    - Still quite powerful for tank healing, especially with buffs/CDs
    - As Tranquil says, while you won't be able to effectively use Lustrate to avoid popping out of Cleric Stance entirely, it doesn't stop skilled stance-dancing at all. In fact, if you're already in the habit of spending most of your stacks on Energy Drain rather than Lustrate, you probably won't notice much of a difference.
    (2)

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