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  1. #51
    Player
    amihavingfunyet's Avatar
    Join Date
    Jun 2015
    Posts
    140
    Character
    Rhiki Sylva
    World
    Omega
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Keydah View Post
    R.I.P Cleric stance healing and/or emergency button.
    It's only 50 potency weaker than Cure 2, has no cast time and has a chance to crit. It's definitly not dead as an emergency button. Oh, it's also stronger on all non-tanks than it was before.
    Edit: As Akashiya mentioned it also gets affected by buffs like Mantra and Illumination now.
    (0)
    Last edited by amihavingfunyet; 06-18-2015 at 07:42 PM.

  2. 06-18-2015 07:38 PM

  3. #52
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Fair enough change on Lustrate.
    (0)

  4. #53
    Player
    deos's Avatar
    Join Date
    Oct 2014
    Location
    Gridania for life!
    Posts
    165
    Character
    Koromo Amae
    World
    Phoenix
    Main Class
    Conjurer Lv 89
    Quote Originally Posted by Waterdeep View Post
    No wonder Y'Shtola commited sudoku when she saw those changes.

    just did a bit of calculation and its not THAT bad at the end

    sure thats a huge nerf for large pulls but it could be worse
    (3)

  5. #54
    Player
    Tranquil's Avatar
    Join Date
    Oct 2013
    Posts
    416
    Character
    Rin Shiraishi
    World
    Phoenix
    Main Class
    Warrior Lv 60
    In this context, Dissipation also doesn't feel as weak I guess. Now we'll have another strong heal in our repertoire which is no more %-tied, but whose power goes up as our power goes up. Dissipation will give us that +20% healing oomph, which will make for some nasty combinations, whether single-target heals or AOEing. Adloquium + this new Lustrate under a 20% boost (more if you rocked Eos and popped Fey Illumination just before Dissipationing) sounds brutal.

    Anyway, the career DPSing SCHs (who I consider myself to be part of) will have to adjust a tiny bit, but it will not be too difficult to plan for a Lustrate in the same way as before, just will have to delay the landing of that spell by that minimal delay of depopping Cleric Stance.

    In addition to that, the crit-adjusted potency will have Lustrate be beefy on tanks (as said before me), and it will be stronger than before on non-tanks. Surprising, but not bad changes.
    (1)

  6. #55
    Player

    Join Date
    Sep 2013
    Posts
    45
    SCH loses a lot of it's DPS potential, especially in AoE damage compared to WHM. But as far as healing/Shielding goes, it seems like the class is getting a lot more technical. All skills, taken alone, seem to be lackluster. But if you combine them in different way, you get some really great results. Fey Illumination + Disspation + Adlo + Buff spread is a stupidly strong, group wide shield. If you combine it with the new AoE heal you have something close to a group wide Benediction on shorter cooldown.

    I like the changes, it seesm SCH is getting a lot more tactical.
    (0)

  7. #56
    Player
    tjw's Avatar
    Join Date
    May 2011
    Posts
    252
    Character
    Kyan Ashton
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by deos View Post
    just did a bit of calculation and its not THAT bad at the end

    sure thats a huge nerf for large pulls but it could be worse
    It definitely could be worse, but it isn't because of one little nifty skill they put in; Assize. Even using 20 mobs as an example, Assize will hit for 300 potency per enemy, meaning 6000. Assuming the same cast time and everything, Holy will have to be used 4 times before the total potency of 2.5 overtakes the new potency. (16000 vs 15200).
    (0)

  8. #57
    Player
    deos's Avatar
    Join Date
    Oct 2014
    Location
    Gridania for life!
    Posts
    165
    Character
    Koromo Amae
    World
    Phoenix
    Main Class
    Conjurer Lv 89
    Quote Originally Posted by tjw View Post
    It definitely could be worse, but it isn't because of one little nifty skill they put in; Assize. Even using 20 mobs as an example, Assize will hit for 300 potency per enemy, meaning 6000. Assuming the same cast time and everything, Holy will have to be used 4 times before the total potency of 2.5 overtakes the new potency. (16000 vs 15200).
    300 potency, but 90 sec cd. also, you can either use it for healing OR for dmg (with cleric stance), on that crazy cd... im not sure if im gonna be a fan of this >_>
    (0)

  9. #58
    Player
    tjw's Avatar
    Join Date
    May 2011
    Posts
    252
    Character
    Kyan Ashton
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by deos View Post
    300 potency, but 90 sec cd. also, you can either use it for healing OR for dmg (with cleric stance), on that crazy cd... im not sure if im gonna be a fan of this >_>
    I see it used both ways. In trash and dungeons, I'll definitely use it more for it's DPS qualities, since 300 AoE nuke is VERY powerful.

    But in progression and raids, and hard bosses? I'll use it for it's healing purposes as well as it's MP regain. So it can be used both ways.

    Also, 90 seconds isn't long. 1.5 Divine Seals cool down. It's not a very long cooldown considering its use.
    (0)

  10. #59
    Player
    deos's Avatar
    Join Date
    Oct 2014
    Location
    Gridania for life!
    Posts
    165
    Character
    Koromo Amae
    World
    Phoenix
    Main Class
    Conjurer Lv 89
    Quote Originally Posted by tjw View Post
    Also, 90 seconds isn't long. 1.5 Divine Seals cool down. It's not a very long cooldown considering its use.
    true, but long enough to (normally) only beeing able to use it once per trash pull
    (0)

  11. #60
    Player
    tjw's Avatar
    Join Date
    May 2011
    Posts
    252
    Character
    Kyan Ashton
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by deos View Post
    true, but long enough to (normally) only beeing able to use it once per trash pull
    And really that's all it needs. Unless you're some super WHM, the most I've ever Holy-ed in a trash pull was 6-8 times, and even that's pushing it. I did an extensive post in the general discussion boards, but with the new rotations of including Aero III and Assize, the difference on a typical trash mob pull of 6-9 mobs will become minimal.
    (0)

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