
I assumed this was what they were doing. A small part of me is thinking vitality might play a role in parry rate (or maybe parry strength) but that's a shot in the dark.
YouTube.com/c/iBluairjgr
Changes for DET and SS do that, the change to CRT does the opposite. DET and SS are linear - CRT is exponential (as in the more you have, the better it gets). That's not balancing.
Too little information to go on.
Crit change sounds good, though.

The DET change only effects auto-attack.

Auto-Attack is a large amount of your DPS. The Det nurf is huge... Unless..
Due to this re-balance, I'm curious if the value of Determination on gear will be increased as well to compensate? putting it on par with SS/CritRate in terms of amount allotted per ilvl?
The Crit Buff is very likely to make Bard/Machenist extra powerful too, so that's another interesting aspect. Bard keeps 2 DOT's up 100% of the time, and relies on heavy crit chance already.
As for tanking, I think this buff heavily places warrior into the high DPS tank spot, it makes me curious what Dark Knight actually gains from it's stances.
Everything in this game is linear. Linear = the more you have, you will see a straight gain. Every stat works like this. Crit is not exponential

they made crit just like how it was in V1.0, it give you power now too which is really nice.
yea i know but depends on how bad its it might reduce DPS for a good chunk especially on war like 27-30% of damage comes from AA.


Agree about the goodness of STR synergy. But
I was anticipating a change in some form to the STR formula for extra Parry/Block mitigation.
New level cap, i170 gear.. If the STR formula isn't changed, and keeps linear scaling, the STR mitigation bonus by lvl60 (with BiS Slaying jewelry) may be too powerful.
Last edited by Xenosan; 06-18-2015 at 01:07 AM.

That's how it is:
We get higher values of stats at 60, stats need to be rebalanced.
Imagine having 800 det at 60 - as it currently is it would be a beast to leave the potency like this.
Speed is getting changed so its not as useless as it was before and it will make a really nice stat to have even for smns who gained like 0.040 on one speedpoint before
Crit is revalued to make it more reliable. Before you could stack it and hope you'd get lucky with that 27% critchance - now youll see an increase in dmg too which makes it more valueable.
Overall its nice changes - really nice changes if you play a big hitting class like BLM ;3
Right now it is - in Heavensward CRT will be exponential. Read the patchnotes and OP before posting.
As stat conversion changes based on level, increasing the levelcap doesn't mean you'd have to rebalance stats.We get higher values of stats at 60, stats need to be rebalanced.
Auto-Attack is removed from DET because it was signficantly stronger for any class with auto-attack than SS and DET.
SS is buffed because the more DoTs you had contributing to your damage, the worse SS was.
CRT is buffed for no obvious reason. Instead of linear it is now exponential (the more CRT you have, the more value each point of CRT has). I don't get why CRT was even touched.
Last edited by Hustensaft; 06-18-2015 at 07:06 AM.
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