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  1. #11
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Cabalabob View Post
    We don't know that STR is losing its usefulness to block and parry, tanks actually use and get a benefit out of STR, DEX on the other hand is something tanks just don't use, they could just be removing DEX and rebalancing parry and block to work without it.
    I assumed this was what they were doing. A small part of me is thinking vitality might play a role in parry rate (or maybe parry strength) but that's a shot in the dark.
    (0)
    YouTube.com/c/iBluairjgr

  2. #12
    Player
    Hustensaft's Avatar
    Join Date
    Aug 2013
    Posts
    228
    Character
    Gyokuro Sencha
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Ultimatecalibur View Post
    I suspect that the changes to Crit, Det and Skill/Spell Speed are to help normalize the substat weights at 60.
    Changes for DET and SS do that, the change to CRT does the opposite. DET and SS are linear - CRT is exponential (as in the more you have, the better it gets). That's not balancing.
    (0)

  3. #13
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Too little information to go on.

    Crit change sounds good, though.
    (0)

  4. #14
    Player
    mdha02's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    170
    Character
    Tatazan Notestine
    World
    Faerie
    Main Class
    Astrologian Lv 60
    The DET change only effects auto-attack.
    (0)

  5. #15
    Player
    ZDamned's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    Auto-Attack is a large amount of your DPS. The Det nurf is huge... Unless..
    Due to this re-balance, I'm curious if the value of Determination on gear will be increased as well to compensate? putting it on par with SS/CritRate in terms of amount allotted per ilvl?
    The Crit Buff is very likely to make Bard/Machenist extra powerful too, so that's another interesting aspect. Bard keeps 2 DOT's up 100% of the time, and relies on heavy crit chance already.

    As for tanking, I think this buff heavily places warrior into the high DPS tank spot, it makes me curious what Dark Knight actually gains from it's stances.
    (0)

  6. #16
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Hustensaft View Post
    Changes for DET and SS do that, the change to CRT does the opposite. DET and SS are linear - CRT is exponential (as in the more you have, the better it gets). That's not balancing.
    Everything in this game is linear. Linear = the more you have, you will see a straight gain. Every stat works like this. Crit is not exponential
    (0)

  7. #17
    Player
    Gildarts's Avatar
    Join Date
    May 2011
    Location
    Uldah
    Posts
    233
    Character
    Rozaria Eleanor
    World
    Ragnarok
    Main Class
    Culinarian Lv 60
    Quote Originally Posted by SpookyGhost View Post
    Too little information to go on.

    Crit change sounds good, though.
    they made crit just like how it was in V1.0, it give you power now too which is really nice.

    Quote Originally Posted by mdha02 View Post
    The DET change only effects auto-attack.
    yea i know but depends on how bad its it might reduce DPS for a good chunk especially on war like 27-30% of damage comes from AA.
    (0)

  8. #18
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Cabalabob View Post
    We don't know that STR is losing its usefulness to block and parry, tanks actually use and get a benefit out of STR, DEX on the other hand is something tanks just don't use, they could just be removing DEX and rebalancing parry and block to work without it.
    Agree about the goodness of STR synergy. But

    I was anticipating a change in some form to the STR formula for extra Parry/Block mitigation.

    New level cap, i170 gear.. If the STR formula isn't changed, and keeps linear scaling, the STR mitigation bonus by lvl60 (with BiS Slaying jewelry) may be too powerful.
    (0)
    Last edited by Xenosan; 06-18-2015 at 01:07 AM.

  9. #19
    Player
    Magistrella's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    363
    Character
    Magistrella Opalia
    World
    Moogle
    Main Class
    Black Mage Lv 60
    That's how it is:

    We get higher values of stats at 60, stats need to be rebalanced.

    Imagine having 800 det at 60 - as it currently is it would be a beast to leave the potency like this.
    Speed is getting changed so its not as useless as it was before and it will make a really nice stat to have even for smns who gained like 0.040 on one speedpoint before
    Crit is revalued to make it more reliable. Before you could stack it and hope you'd get lucky with that 27% critchance - now youll see an increase in dmg too which makes it more valueable.

    Overall its nice changes - really nice changes if you play a big hitting class like BLM ;3
    (0)

  10. #20
    Player
    Hustensaft's Avatar
    Join Date
    Aug 2013
    Posts
    228
    Character
    Gyokuro Sencha
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by MythToken View Post
    Everything in this game is linear. Linear = the more you have, you will see a straight gain. Every stat works like this. Crit is not exponential
    Right now it is - in Heavensward CRT will be exponential. Read the patchnotes and OP before posting.

    We get higher values of stats at 60, stats need to be rebalanced.
    As stat conversion changes based on level, increasing the levelcap doesn't mean you'd have to rebalance stats.

    Auto-Attack is removed from DET because it was signficantly stronger for any class with auto-attack than SS and DET.
    SS is buffed because the more DoTs you had contributing to your damage, the worse SS was.

    CRT is buffed for no obvious reason. Instead of linear it is now exponential (the more CRT you have, the more value each point of CRT has). I don't get why CRT was even touched.
    (0)
    Last edited by Hustensaft; 06-18-2015 at 07:06 AM.

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