Page 14 of 18 FirstFirst ... 4 12 13 14 15 16 ... LastLast
Results 131 to 140 of 171
  1. #131
    Player
    Pomelo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,518
    Character
    Pomelo Elmbrook
    World
    Odin
    Main Class
    Astrologian Lv 90
    The crafting and gathering stuff really confuses me.
    Especially all those new gathering actions xD I have the best stuff for MIN and BTN at the moment ...but only because gathering was so "easy." But we'll see!

    Loving the spell speed change for HoT's. Det nerf is a bit sad, cos Im loving my MNK's high auto attacks already >.< But the skill speed buff is kinda good for everyone, and makes sense now their is more ways for people to gain tp.
    (0)

  2. #132
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Lemuria View Post
    Tomestone/high-level roulette stuff
    It's important to note:
    1. We already know the roulette numbers for Tomestones, and those alone are pretty high. Trials roulette is throwing you something like 80; main story's giving a lot. We don't know the numbers for dungeons themselves, but it's not unreasonable to expect high values.
    2. For new players - which is where the major Tomestone concerns exist - the main story is going to be throwing gear at them to get them geared up during the 2.1-2.55 events. Tomestones are less vital now for getting through content than they were previously.
    3. Most tomestones for new players also actually came from the new player bonuses.

    That said, I'm seriously all for allowing High Level roulette with only partial dungeon lists... although I suppose they don't want people skipping over dungeons because they're unpopular or whatever.
    (1)
    Last edited by Garlyle; 06-17-2015 at 05:41 PM.

  3. #133
    Player
    Imakun's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    158
    Character
    Eeri Yul'hart
    World
    Ragnarok
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by ZodiacBrave View Post
    I have another concern with the new actions.

    All of the new actions are exclusive to Jobs, so classes don't get any? I was kinda expecting they'll balance this out with 3 on class then 2 on jobs but... this kinda further decrease the value of classes in Heavensward. I mean... WHM gets Stone III and Aero III? Doesn't that kinda beats the purpose of WHM being a job of increasing a Conjurer's Healing capability? (save for Holy, since that is a signature spell)

    I do hope this doesn't mean they're totally abandoning classes.
    I'm still wishing for second jobs for existing classes.
    DEvs said multiple times in the past that they're phasing out classes. Jobs only from now on, as it should have been from the very beginning >_>

    Excited for the patch notes, still a lot of things are pretty unclear. Friday can't come soon enough!
    (1)

  4. #134
    Player
    Seraphyna's Avatar
    Join Date
    Aug 2013
    Posts
    185
    Character
    Sianne Rose
    World
    Cactuar
    Main Class
    Paladin Lv 31

    Really?

    Players will now be rewarded experience points upon completing Duty Roulette: Main Scenario, Duty Roulette: Trials, or Duty Roulette: High Level prior to level 60. However, players who do not use duty roulette to join level 50 duties associated with the above roulettes will not receive experience points.
    So there's no point in running:

    The Wanderer's Palace
    Amdapor Keep
    Pharos Sirius
    Copperbell Mines (Hard)
    Haukke Manor (Hard)
    Brayflox's Longstop (Hard)
    Halatali (Hard)
    The Lost City of Amdapor
    Hullbreaker Isle
    The Tam-Tara Deepcroft (Hard)
    The Stone Vigil (Hard)
    Snowcloak
    Sastasha (Hard)
    The Sunken Temple of Qarn (Hard)
    The Keeper of the Lake
    The Wanderer's Palace (Hard)
    Amdapor Keep (Hard)
    Cape Westwind
    A Relic Reborn: The Chimera
    A Relic Reborn: The Hydra
    Battle on the Big Bridge
    The Dragon's Neck
    The Bowl of Embers (Hard)
    The Howling Eye (Hard)
    The Navel (Hard)
    Thornmarch (Hard)
    The Whorleater (Hard)
    The Striking Tree (Hard)
    Akh Afah Amphitheatre (Hard)
    Battle in the Big Keep
    The Chrysalis
    The Steps of Faith
    and some others


    We can't queue main, trial, or low level roulette with friends. If we want items from a certain dungeon/trial, sure you can run it but you get no experience from it. Or you can queue roulette and pray you get your choice and experience.

    Seriously, who made this awful decision?
    (2)
    Last edited by Seraphyna; 06-18-2015 at 03:47 AM.

  5. #135
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Seraphyna View Post
    We can't queue low level roulette with friends. If we want items from a certain dungeon/trial, sure you can run it but you get no experience from it. Or you can queue roulette and pray you get your choice and experience.

    Seriously, who made this awful decision?
    Its to prevent powerleveling by speedrunning dungeons/trails you overgear. If they didn't do it, you would get a repeat of the DD/AV first room runs.
    (7)
    Last edited by Ultimatecalibur; 06-17-2015 at 06:04 PM.

  6. #136
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    The limit break for ranged physical DPS has been changed to an attack to all targets in a straight line before the caster.
    I really wonder how they're going to differentiate this from mage Limit Break...

    Really hoping it'll work like various boss mechanics, where damage ends up being spread across hit players. Give it a potency below melee Limit Breaks, but above mages and it occupies a nice little spot. For a single target, you use the melee Limit Break for maximum damage. For a lot of adds (four+) you get more out of the mage Limit Break. For two or three enemies? That ranged Limit Break could pay off.
    (0)

  7. #137
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    They made no mention of Armory relief which doesn't make me happy. No place to put things now let alone with new classes coming.
    (4)

  8. #138
    Player
    shane239's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    232
    Character
    Shaniston Fuerel
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Do we know whether /playtime will include time from 1.0, I'm expecting no but hey.
    (0)

  9. #139
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Quote Originally Posted by shane239 View Post
    Do we know whether /playtime will include time from 1.0, I'm expecting no but hey.
    Gods can you imagine? I already decided to never use it, if it counted 1.0 playtime too I'd have to run away from it screaming.
    (1)

  10. #140
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    So much inuendo in the new auto translate sentences ...
    (1)

Page 14 of 18 FirstFirst ... 4 12 13 14 15 16 ... LastLast