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  1. #1
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    You're correct that they've never said they want the DPS types to be balanced across the classes, but you were the one that said they decided to make NIN slashing in part because of the number of slashing DPS there were. If the number of DPS classes for a type matters for one DPS type, it could matter to them for another.

    Edit to add: Honestly I didn't realize they used blunt in game to refer to MNK damage. That's not really the best term for them to use since blunt has two connotations--the one being how you're normally using it, a "blunt-edge" weapon that's not intended for serious harm, and the other being "bludgeoning." Most games with these three damage types use bludgeoning for the third. It's pretty odd that they chose blunt, really.

    And just to clarify: I'm not saying Machinist *will* be blunt. I just think it's up in the air given the information we've got at the moment. There are valid reasons they could want it to be blunt and valid reasons for it to be piercing. We'll know in a couple days.
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    Last edited by Alahra; 06-15-2015 at 12:01 PM. Reason: typos everywhere, fixing wording