- Reason
- Pluvia beat me to it.
Player


Use which ever one you like more and are better with. Level them both.

I'd go with, try both and see which one feels more comfortable to you. Whichever one it is, that's the right choice.
Content too hard? Too much rng? Too much effort for the item you want?


Right...perhaps you misunderstand.
Storm's eye vs Storm's path - you lose mitigation
Storm's eye vs BB - you lose threat
So, regardless of how you look at it, one additional set will lose you either mitigation or threat, because of the opportunity cost of doing a second maim inside of the maim buff window. You can make the case that you don't need the threat, but the cost is there.



As OT you can always rotate SE > SP for minimal DPS loss (far less loss than a NIN has using Dancing Edge over Aeolian Edge), so there's no cost of any sorts attached in that scenario.Right...perhaps you misunderstand.
Storm's eye vs Storm's path - you lose mitigation
Storm's eye vs BB - you lose threat
So, regardless of how you look at it, one additional set will lose you either mitigation or threat, because of the opportunity cost of doing a second maim inside of the maim buff window. You can make the case that you don't need the threat, but the cost is there.
As MT you can coast off your opener's aggro depending on the turn and keep both up regardless, eventually. Unchained + Berserk aggro is simply too high. If you want to look at it as a scenario where you HAVE to keep up BB with a WAR MT, then NIN keeping up Dancing Edge is a relevant tool, but it's not very useful in practice.


Yeah the loss of threat generated from using storm's eye combo doesn't really matter. You gain more by buffing yourself up to deal more damage and should be maintained as much as possible for warrior.



Watch MCH have a new damage type all to itself.
It will be called Pew.
You heard it here first.


before i will have said ninja, now with the futur change i'm not sure.... seriously, we can't say now that one is better than another.
depending of what will come to the ninja i will not advice anyone to play it. it's already one of the most frustrating jobs to play because of the mudra lag and some mechanic of positional archaic that was not changed (TA that don't land the debuff if you are not behind)
on tops of that we will get positional and the new huton extend/refresh skill that is placed at the end of another combo.... giving to the ninja the only jobs that have one effect per combo, yes it's like this, dragoon and monk can land 2-3 debuff/buff with one combo, only the ninja need to use one combo per effect. that make the whole combo system quite a pain to manage and not as fluid than dragoon and monk.
ohh yes goad is nerfed with heavenward.... that leave us with the threat tool... that are quite situational, since a good tank will not need them.
about the burst of the ninja, we will need to wait the test at 60 for see if it's still the case, or if the dragoon with blood of the dragon skill will not get some insane burst, since i doubt the 4th skill after full thrust to be below this one... full thrust is already at 370 potency...
finally, it will depend too of what the player prefer, but in all honesty, the ninja futur don't seems extremely bright for me. i do hope to be wrong, but from the info we did get the jobs look not fun and more a chores for be well played.

Ok, first off, how? I don't remember seeing that in the news anywhere.
Second of all, I don't really see how 1 new combo finisher is somehow a bigger pain than 2 new combo finishers., especially since nin's new combo finisher also alleviates the need to constantly reapply Huton, giving you freedom to perform extra offensive ninjutsu.on tops of that we will get positional and the new huton extend/refresh skill that is placed at the end of another combo.... giving to the ninja the only jobs that have one effect per combo, yes it's like this, dragoon and monk can land 2-3 debuff/buff with one combo, only the ninja need to use one combo per effect. that make the whole combo system quite a pain to manage and not as fluid than dragoon and monk.
Last edited by Zophar; 06-15-2015 at 10:56 AM.
Content too hard? Too much rng? Too much effort for the item you want?
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote



