Well, to put it simply, to use that move to gain 200tp, you have to sacrifice 5 GCDs worth of damage, which is huge (140x5, 700 potency lost if you look at the lowest potency skill only) to gain that 200 tp (and if you consider whats most likely, tour looking at more of 1000 potency), thats very likely as big of a loss as a brd using paeon that long but the upside is only yourself getting that tp boost, not all your physical damage dealers.
If you, say, keep the 5 you built pre-battle for it instead, thats still a 400 potency loss (not using forbidden chakra instead) which isn't as bad, but still not optimal; if your using the current skill speed builds it would likely overlap with the brds paeon and not be needed anyway, and if your using a high skill speed build for the dot potencys, the ratio would have to be crazy high to make up for it currently, without considering the new skills which each have pretty high potencies tiping the balance that little bit further away from SkS, for example: (this is a rough example, as i dont have the numbers to back it up since we dont know how much more potent dots will be with sks)
If SkS became as potent as det is for dots (thus getting to that ~0.323 value det is at), the extra amount only effects dots so in general it'd still be ~0.17(i think thats what it is currently?) so you gotta ask yourself, at what point would extra SkS make up for the det and crit loss in the other areas (the two dots are only what? 20% of our damage?), and at that point in SkS, how much more tp usage would we have (and so how much would we need to get back) and if it turns out that we need to use at least 1 of the chakra tp returns per invig to last long enough, you have to then add in the 400 potency loss from the forbidden chakra, and the 1k loss for each subsiquent use or the amount of damage the brd loses by having to paeon early. Its hard to imagine the sks build would be worth it like this, so it'd have to be a considerable amount higher, probably up to a 0.4 rate on dots or more to make the SkS build worth it fully.
To me the tp regen skill is something they added in for parties that dont have brds, though why only mnk is getting it is still weird. It feels like either SE hasnt given us some info as to why exactly mnk needs this, SE is really trying to push SkS mnk (like back in 2.0), or their ninja hinting that the SkS change really will be that potent; since all other uses of it doesnt make sence, if a mob jumps so much you can build 5 chakra mid fight, your likely to have pleanty of tp to use it for forbidden chakra instead (e.g. titan).


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