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  1. #1
    Player
    Katana190's Avatar
    Join Date
    Nov 2013
    Posts
    299
    Character
    Katana Azurite
    World
    Phantom
    Main Class
    Warrior Lv 90
    I look forward to this. I didn't get to play much of XI but I'm presuming it worked a lot like Rangers/Hunters work in most MMO's? Going out and taming various animals and monsters and building a collection of pets, loved these classes in MMO's! I know we might not get it anytime soon but its nice to think about that we might get something like this down the line.
    (2)

  2. #2
    Player
    GunsBlazing's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    86
    Character
    Tuli Qalli
    World
    Balmung
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Katana190 View Post
    I didn't get to play much of XI but I'm presuming it worked a lot like Rangers/Hunters work in most MMO's?
    Not at all. First of all, in WoW, even as beastmaster spec, the hunter did a lot of the DPS. In FFXI, the beastmaster did some dps, usually with dual axes, sometimes swords or scythes, but the pet was the majority of the damage. You didn't have pets like the hunter did, either, that were permanently your own. You could use a skill called charm on nearly any "beast" type mob (basically, animals) in the field, and then use it to fight with. It used all its attacks, and it was the same strength as the mob was normally. You could also use "jugs" to lure in a familiar for a while. These were useful for a lot of things, but they weren't as strong as tamed pets. Charm wears off with time, and when it does so, the mob attacks you. It was an amazing solo class, and very interesting to play.
    (2)
    Last edited by GunsBlazing; 06-14-2015 at 02:23 AM.