So, is this where I ask how we're going to figure out/handle the fact that potency doesn't appear to be a straight multiplier? Or rather, that there appears to be some subtraction happening after the multiplication? >_>
Just to expand on this, take this section from the OP:
Code:
[12.66] True Thrust (560.59)
[12.66] LNC_TRUE_THRUST_COMBO applied to P1 (10sec)
[12.85] Chaos Thrust (DoT) (118.91)
[12.85] Phlebotomize (DoT) (101.93)
Everything here is under B4B buff, and Disembowel is affecting the TT but not the dots, right? 560.59/1.1 to account for Dis puts the B4B damages at 509.62 for TT and 101.93 still for Phleb. TT is 5x the potency of Phlebotomize, so you would think this checks out, but I'm betting it doesn't in-game. I'm betting that the Phlebotomize center point, even after accounting for buffs, will be 1-2 points below what you get if you divide the TT center point by 5, based on my NIN damage numbers.