Quote Originally Posted by Gallus View Post
[B][COLOR="black"]*snip*
Knowing the boss like the palm of your hand isn't very hard to do when it repeats the same pattern of a few moves so often. Plus, the healer dps kit is extremely simple to actually execute by itself. When it comes down to it, the whole fight feels like an abstract rotation of sorts for healing, the only difference being the timers between all the important bits are relatively long compared to the dps role rotation.

And, to be honest, I thought earthshaker was a much bigger nuisance to place and not die in the sludge than healing it was.

On the other hand, the dps classes I've played require me to constantly juggle that more complicated dps rotation while also handling mechanics. It may not wipe the party outright, but I find it's much easier to trip up here and there on the dps and watch your numbers get nickel-and-dime'd than to mess up healing the same pattern for the 12th or so time.