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  1. #11
    Player
    Zysets's Avatar
    Join Date
    Jan 2015
    Location
    Ul'dah
    Posts
    85
    Character
    Alice Baker
    World
    Leviathan
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by spelley View Post
    My DRG has been stuck with 34min queues for things like CT and Hard Roulette. Usually faster (15-20) for Expert. Healer is usually 10min or less. This is Faerie server for me.
    Also on Faerie, this is exactly what it's like for me between NIN and WHM. Rarely go over 10 minutes as WHM, but NIN can go for ages.
    (0)

  2. #12
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    It's not that it's the easiest role. There is a large portion of the playerbase currently working on healers and tanks to prepare for 3.0.

    Likewise, last night I queued for Trial roulette as a WAR and it showed a 5m wait. I switched to MNK and got an instant pop. There's just a huge influx of healers and tanks right in (and limited party space for each since they only occupy 1-2 slots).
    (0)

  3. #13
    Player
    xxhieixx's Avatar
    Join Date
    Nov 2013
    Posts
    32
    Character
    Kitsune Liz
    World
    Adamantoise
    Main Class
    Arcanist Lv 59
    Quote Originally Posted by Velox View Post
    It's not that it's the easiest role. There is a large portion of the playerbase currently working on healers and tanks to prepare for 3.0.
    This was my point in my earlier post. A lot of players have dropped off, content hasn't been updated in months, SE is prepping for the xpac...just normal MMO stuff right before the xpac hits. The players who are left might be leveling up classes they haven't played, or there's players who left for awhile and just came back.
    As for healing being easy...I do agree with that as well. A problem WoW had with WotLK and MoP. Maybe we'll see the healing scale back a bit in the xpac, although I doubt it.
    (0)
    Last edited by xxhieixx; 05-28-2015 at 06:08 AM.

  4. #14
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    In terms of difficulty, they already mentioned that healer dps would be considered when balancing the dps checks in alexander savage, so it might be more challenging in the future. This might also be the reason why whm got so many new ways to dps (although granted most groups will likely just wait till they are overgeared and the checks can be met without healer dps).
    (0)

  5. #15
    Player Yona87's Avatar
    Join Date
    Sep 2014
    Location
    Socal
    Posts
    155
    Character
    Beato Ushiromiya
    World
    Balmung
    Main Class
    Scholar Lv 60
    Try to que as dps right now, some are instant.
    (0)

  6. #16
    Player
    xxhieixx's Avatar
    Join Date
    Nov 2013
    Posts
    32
    Character
    Kitsune Liz
    World
    Adamantoise
    Main Class
    Arcanist Lv 59
    Quote Originally Posted by ChaozK View Post
    In terms of difficulty, they already mentioned that healer dps would be considered when balancing the dps checks in alexander savage, so it might be more challenging in the future. This might also be the reason why whm got so many new ways to dps (although granted most groups will likely just wait till they are overgeared and the checks can be met without healer dps).
    Eh...I really don't like the whole "healers need to dps thing" I do it since I want to optimize my class but it hasn't been something I ever really enjoyed. Disappointed to hear that they commented on implementing this more =/
    (3)

  7. #17
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by xxhieixx View Post
    Eh...I really don't like the whole "healers need to dps thing" I do it since I want to optimize my class but it hasn't been something I ever really enjoyed. Disappointed to hear that they commented on implementing this more =/
    Nowhere has that been said. Nobody yet knows what the new skills are, just speculation based on what they've seen. Nobody knows how they will yet be used in the dungeons.

    If it's anything like at ARR release, the healers DPS has never mattered if the DPS were at or above the levelsync. The complaints back THEN were how hard Amdapor Keep and Wanderers Place were too hard unless you had maxed out on darklight gear (with is ilevel 70), and people were actually gear-checking (this was before the ilevel requirements) to kick people who weren't wearing all darklight.

    It's not unreasonable to think that they may have made the dungeon difficulty harder because players are using healers to raise the party DPS up when the gear minimizes damage taken. So what that means is that they could make everything hit harder even with BiS gear, or make the monsters react differently to healers DPS.

    In other news...

    Healer Queues were nearly instant today.
    (1)

  8. #18
    Player
    Seku's Avatar
    Join Date
    May 2015
    Posts
    583
    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by KisaiTenshi View Post
    Snip.
    Actually they were talking about adding it into raids, healer dps that is. They also are doing a lot to have healer's basicly auto heal so they can dps and if Pld's new move, where you heal them and everyone around gets a shield, is short on it's cool down, then you have that on pld too to further push for healers to DPS. While it's not something that will be "bare min" right now, it would appear they are heavily pushing for it.
    (2)

  9. #19
    Player
    PetiteMalFleur's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,252
    Character
    Viva Diva
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Seku View Post
    Actually they were talking about adding it into raids, healer dps that is. They also are doing a lot to have healer's basicly auto heal so they can dps and if Pld's new move, where you heal them and everyone around gets a shield, is short on it's cool down, then you have that on pld too to further push for healers to DPS. While it's not something that will be "bare min" right now, it would appear they are heavily pushing for it.
    Actually they said the opposite. They said healer dps will be needed to meet dps checks when trying to clear in lower than intended item level, just like FCoB, but they are NOT adding healer dps in to their dps calculations.
    (2)

    http://dtguilds.com

  10. #20
    Player
    LycorisSelunis's Avatar
    Join Date
    Apr 2015
    Posts
    222
    Character
    Lycoris Selunis
    World
    Behemoth
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by ChaozK View Post
    In terms of difficulty, they already mentioned that healer dps would be considered when balancing the dps checks in alexander savage, so it might be more challenging in the future. This might also be the reason why whm got so many new ways to dps (although granted most groups will likely just wait till they are overgeared and the checks can be met without healer dps).
    They have said exactly NOT that. http://www.bluegartr.com/threads/125...-Event-5-19%29
    DPS calculation includes dps and tanks at an intended ilvl. If you are clearing below that ilvl in the vein of world-first, your healers are probably going to have to dps then. But the encounters are NOT balanced on that.
    (1)

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