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  1. #21
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Vlady View Post
    Well healing on ff 14 is easier then most mmo's. You have a highly predictable rotation in raids to pre prep your spells for an incoming heal or absorb quickly after the boss effect takes off. Tank/dps is harder on here then healing.
    *looking at your poetic and deamon gear*

    What do you mean with raid?

    All classes are balanced with the harder content in mind. For scholar Yoshida already excused, that they will not be very different than now outside of Alexander hard. So its pretty clear, that the classes are OP in every content else. all classes. By design.

    With some exceptions, I've tanked and DPSed nearly every content, besinde my mainjob.

    No. Tanking and DPSing is not harder than healing.
    (1)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  2. #22
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    Quote Originally Posted by KarstenS View Post
    *looking at your poetic and deamon gear*
    No. Tanking and DPSing is not harder than healing.
    I'm a main SCH and very used to healing T13, even with horrible pugs, STR tank heroes, 8500HP MT paladins, OT WARs that do not ever use defiance (not even on shared akh morns or the last pain where you need to heal them while dodging the megaflare dive), deeps that take extra ticks of lava damage in earthshakers. The amount of bs I've been through to master SCH there to carry even the worst PUG groups is brutal. Recently, I tried T13 as MT, and almost fell asleep on the keyboard.
    (0)
    Last edited by Gallus; 06-09-2015 at 06:49 AM.

  3. #23
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by xxhieixx View Post
    Eh...I really don't like the whole "healers need to dps thing" I do it since I want to optimize my class but it hasn't been something I ever really enjoyed. Disappointed to hear that they commented on implementing this more =/
    Do you need to learn how to DPS as healer to optimize your class? Yes.

    Are DPS clear minimums currently set with the assumption of healer DPS? No.
    (0)

  4. #24
    Player
    Mutemutt's Avatar
    Join Date
    Oct 2013
    Posts
    339
    Character
    Mumuki Muki
    World
    Leviathan
    Main Class
    Goldsmith Lv 60
    To be honest, I find the DPS role to more difficult in the raids usually.
    (0)

  5. #25
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by LycorisSelunis View Post
    They have said exactly NOT that. http://www.bluegartr.com/threads/125...-Event-5-19%29
    DPS calculation includes dps and tanks at an intended ilvl. If you are clearing below that ilvl in the vein of world-first, your healers are probably going to have to dps then. But the encounters are NOT balanced on that.
    The post you are quoting was written prior to the release of that link.
    Earlier translations were actually directly contradicting this bit:

    "They increased the offensive power of the WHM, not because they want them to be real DPS but because they first didn't expect the players to have the healers DPS in coil, they were surprised to see the top parties do that and they changed their plan. When they do the new raid they now take healer dps into consideration, that will be a major difference between alexander normal and hard, in the normal mode dps check they don't take into account the healers' damages."

    So there are conflicting informations about how they handle healer dps in heavensward. I am more inclined to believe the more recent link you posted though.
    (0)

  6. #26
    Player
    Galdous's Avatar
    Join Date
    Nov 2014
    Posts
    231
    Character
    Galdous Tansarville
    World
    Balmung
    Main Class
    Bard Lv 60
    Lol. You are saying that whack a mole watch hp is harder then optimal rotations and tanking? Minus maybe bard and black mage dps is way harder then healing. Most statics beat mechanics based on gearing tanks and dps. Healers can perform better in lesser gear then dps and tanks.

    Healing is actually the easiest role in the game. As you said you was in a snore fest tanking during your last raid run but that is only because you are 6+ months into master and overgearing the raid by now but healing is extremely newbie friendly. You do not have to master rotations and proper timing of when to try to push for that extra combo in flank or back positions as a monk. All you really have to do is watch hp via whack a mole mechanics and just make the boss a focus and know when to prep for scripted patterns. Only thing even partially scary to worry about as a healer is Bahamut prime Akh Morn tearing your raid apart.
    (0)
    Last edited by Galdous; 06-10-2015 at 12:16 PM.

  7. 06-10-2015 12:14 PM
    Reason
    meant to edit not double post

  8. #27
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Galdous View Post
    Lol. You are saying that whack a mole watch hp is harder then optimal rotations and tanking? Minus maybe bard and black mage dps is way harder then healing. Most statics beat mechanics based on gearing tanks and dps. Healers can perform better in lesser gear then dps and tanks.
    Good healers don't play whack-a-mole; or rather, they know in advance which moles will need whacking and are pulling double duty as DPS while also maintaining awareness of everyone else's performance and mistakes.

    If you break down each role in simplistic terms, they all sound mind-numbingly easy (DPS rotations come down to "if A, then B except when X occurs, then C, etc. etc.". Frankly, all content in the game can become this way once you've sufficiently drilled the choreography.

    As for tanks, most tanks I play with find the role rather boring except when content is relatively new to them. I think the only turn during which my main Coil group's tanks are actually close to awake is T12 since they need to stop napping long enough to pass brands once in a while and stand in the fountain.
    (1)

  9. #28
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Galdous View Post
    Lol. You are saying that whack a mole watch hp is harder then optimal rotations and tanking? Minus maybe bard and black mage dps is way harder then healing. Most statics beat mechanics based on gearing tanks and dps. Healers can perform better in lesser gear then dps and tanks.

    Healing is actually the easiest role in the game. As you said you was in a snore fest tanking during your last raid run but that is only because you are 6+ months into master and overgearing the raid by now but healing is extremely newbie friendly. You do not have to master rotations and proper timing of when to try to push for that extra combo in flank or back positions as a monk. All you really have to do is watch hp via whack a mole mechanics and just make the boss a focus and know when to prep for scripted patterns. Only thing even partially scary to worry about as a healer is Bahamut prime Akh Morn tearing your raid apart.
    Oh wow, someone doesnt raid heal here does he? Most progression based statics beat content due incredibly powerful healers being able to heal through mechanics that the party should not be able to survive. Tanking requires cooldown rotation with positioning, dps requires rotation and mechanical movement, healing requires rotation based on bosses moves, the ability to react to others mistakes, the ability to also add to the dps (which during progression raiding is not adequate due to undergeared dps), the ability to mitigate damage as well as heal, with mitigation being so important in progression since people are undergeared. Also, everything else that the other classes have to deal with, the healers have to deal with 2 fold: once for themselves, once for the others. If you seem to think tanking and dps is the hardest thing to do in progression based raiding, then you certainly have never been in a raid before at this level, and have never played a healer before.

    Also, your experience seems to come from when content has been nerfed into the ground, which is funny.

    Try healing t13, which you seem to think is easy, at i120, no echo.

    Also your description of whack a mole style play on a healer is hilarious, good healers certainly do not do this. If this is what you do, then i can see a problem here.
    (1)

  10. #29
    Player
    Vlady's Avatar
    Join Date
    Sep 2013
    Posts
    635
    Character
    Fomortis Vulen
    World
    Balmung
    Main Class
    Astrologian Lv 60
    When you cannot properly counter argue fall back on character assassination. Works every time. Healing is the easiest role in the game. Regardless of how you define whack a mole healing all you are doing is watching a hp bar go down and use a few basic buttons that make 1 to multiple bars go back up. You might time it to be .5 seconds after an enemy aoe fires off but it is still whack a mole mechanics that hail from the earliest days of online gaming.. Healing has not evolved any like other roles cept maybe tanking has.
    (0)

  11. #30
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    @Gladous and Vlady

    There's only one way you guys will be able to prove "healing is easy"

    Go solo heal T13 in a learning from beginning party without echo and try to beat it within 3-4 hours.

    Have fun.
    (0)

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