Quote Originally Posted by Seku View Post
Enfeebling is useless on bosses? Then why is Dragon kick, ninja's vulnerability[trick attack], silence, stun,and Virus required on end game raids?

Enfeebling works best on boss encounters, more so when you're not maxed out on ilevel for said content.
I was talking about Arcanist DoTs which should have useful enfeebling effects but they don't. Heavy and reduction in healing is useless on mobs or bosses but work well in pvp.