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  1. #21
    Player

    Join Date
    Jun 2014
    Posts
    625
    Quote Originally Posted by MeeDeggiThePunisher View Post
    A 4th GC! I'm tired of getting ganged up on.
    ...so you want another GC for a total of 3 enemy GCs to gang up on you
    (5)

  2. #22
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    As SE insist on keeping GC I repeat: Remove GC restrictions. No GC restriction = shorter queues. Long queues are slowly killing PvP. As of now PvP is only playable in "prime time" (evenings). At least on Chaos data center. Other that that wait times are unbearable.

    One way would be to create a 4th mercenary type GC which would place you in a random other GC. Being in this 4th GC could also reward differently than normal GCs to make it appealing to play as both normal GC and mercenary GC. </ repeatwhatothershavesaid>

    I halfway understand why they keep it GC restricted. Create communities etc. But I don't know how well it's working at that.
    (0)

  3. #23
    Player
    morerancor's Avatar
    Join Date
    Jan 2015
    Posts
    161
    Character
    Blitz Fury
    World
    Coeurl
    Main Class
    Alchemist Lv 60
    They most likely are getting rid of gc restrictions in 3.0. From what I read they are planning to make it so you need a static to compete for a trophy.(goth aura?)
    (0)

  4. #24
    Player
    Gryzz's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    96
    Character
    Gryzz Odyss
    World
    Balmung
    Main Class
    Armorer Lv 51
    Quote Originally Posted by morerancor View Post
    They most likely are getting rid of gc restrictions in 3.0. From what I read they are planning to make it so you need a static to compete for a trophy.(goth aura?)
    Where did you see that at?
    (0)

  5. #25
    Player
    morerancor's Avatar
    Join Date
    Jan 2015
    Posts
    161
    Character
    Blitz Fury
    World
    Coeurl
    Main Class
    Alchemist Lv 60
    (0)

  6. #26
    Player
    morerancor's Avatar
    Join Date
    Jan 2015
    Posts
    161
    Character
    Blitz Fury
    World
    Coeurl
    Main Class
    Alchemist Lv 60
    (0)

  7. #27
    Player

    Join Date
    Jun 2014
    Posts
    625
    Quote Originally Posted by morerancor View Post
    Nothing about GC restriction in that link, it only mentions the (even better news of) wolves den rankings
    (0)

  8. #28
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    How can SE improve PvP? I think these things would seriously help things out:
    1. Introduce a "Grand Company in Need" PvPXP and Wolf mark bonus to the Frontlines Roulette that can be claimed every match your GC is needed.
    2. A GC vs GC Frontlines mode with 8v8 and 24v24 variations and a Roulette system that will route excess PvPers into these matches when GCvGCvGC is not possible.
    3. A more informative Duty Finder status window. Frontline match queue status windows should show the number of members each of the 3 GCs currently has queue for the same match and Wolf's Den match windows should show current the status of the 4 roles (Tank/Healer/MeleeDpS/RangedDpS) queued.
    4. Purchasable high cost PvP exclusive vanity objects, possibly tied to Win/Loss rankings in order to prevent AFK grinding.
    5. GC based PvP gear.
    (1)

  9. #29
    Player
    PenutButter's Avatar
    Join Date
    Aug 2013
    Posts
    238
    Character
    Peanut Little
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by AskaRay View Post
    Except please don't. Open world PvP is the most annoying thing ever.

    There was a thread about this before, someone suggested just putting it on one dedicated PvP server. That would be fine if you really wanted something like this.
    Except open-world PvP does a lot to get people interested in PvP cuz it forces them to experience it and refine their skills. It is true that FF players are usually not as competitive and are afraid of getting their asses handed to them. Don't get me wrong, I can fully understand how open-world PvP can be really annoying (especially "ganking" from over-geared or over-leveled players) but it really does a lot to expose people to PvP and catch the attention of those who don't even realize that they might actually enjoy PvP.
    (1)

  10. #30
    Player
    Redfame's Avatar
    Join Date
    Jun 2014
    Posts
    263
    Character
    Xean Faryn
    World
    Shiva
    Main Class
    Black Mage Lv 90
    - A duel funktion is nice for training
    - 1vs1 and 2vs2 arena entry for fungames (with switchable jobs)
    - 72 slaughter is a no go, to much heal and kills are only with lb or caster jobs possible. 24 is playable.
    - reduce LB for minimum 50% (dmg/heal/tank)
    - a new large map, with small tasks for 1-2 players, like takeover a flag, deff flag, take a flag and move it to your flag to get points, kill drone ..., so thats ppl get a good 2vs2 or 4vs4 (2 GC's)
    - inportent, don't put monsters in pvp
    -put feature in full pvp set, like a extra skill to switch your look for 1-2 min or change some skill animations
    (0)
    Last edited by Redfame; 06-12-2015 at 08:36 PM.

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