



Let's put on the table that the current crafting system is ridiculous for reasons stated such as you need to be rank 30 <insert craft> to make a part for a rank 5 <insert craft> synth. So they we're left with two options: 1: remove the parts 2: adjust the ranks of parts required and basically overhaul (the first option is an overhaul as well but not on the same scale) the entire crafting system. One of these options is far more time consuming than the other and SE has a lot on its plate atm. I for one would rather see them devote their precious time to other endeavors like fixing stats.
Finally, what's the point of this? Once the changes are posted it's going to happen no matter how loud people whine and cry. The developer's have already invested hours into this revision, on a game that is currently F2P, so it's going to happen. Right now you only have speculations on how you THINK it will effect the game, but you don't really know what's going to happen. This happens all the time in MMORPGs. There is announcement of a nerf or change and people start screaming and crying before they actually see how it works and the devs always wait it out. More often than not, the change turns out not to be as bad as expected, with the pros outweighing the cons, and we all move on until the next unexpected change. Rarely does the change turn out to be so bad that they actually revert/revise it :-/
Last edited by Kamaru; 08-20-2011 at 01:48 AM.
Except in the current system, there are things you can't get at all. I needed a new hammer. There were no hammer grips that I needed in the wards and the finished pieces I felt were overpriced. So I took up carpentry and started making them myself. In fact I sold some extra hammers for cheaper than the other guys and ended up making a little profit.Originally Posted by Oscillate_Wildly
With this patch, finished pieces are more obtainable and seem to be stressed upon more than we could possibly every need. I'm not exactly saying I'm swimming in Haubs, but I don't see the point in all of this simplification to be perfectly honest.
The current system doesn't work.
No one expects the miquote inquisition!!!



The Point is to let them know how people feel. You can complain abut the complaining all you want but it is the sole reason these forums were made.Let's put on the table that the current crafting system is ridiculous for reasons stated such as you need to be rank 30 <insert craft> to make a part for a rank 5 <insert craft> synth. So they we're left with two options: 1: remove the parts 2: adjust the ranks of parts required and basically overhaul (the first option is an overhaul as well but not on the same scaled) the entire crafting system. One of these options is far more time consuming than the others and SE has a lot on its plate atm. I for one would rather see them devote their precious time to other endeavors like fixing stats.
Finally, what's the point of this? Once the changes are posted it's going to happen no matter how loud people whine and cry. The developer's have already invested hours into this revision, on a game that is currently F2P, so it's going to happen. Right now you only have speculations on how you THINK it will effect the game, but you don't really know what's going to happen. This happens all the time in MMORPGs. There is announcement of a nerf or change and people start screaming and crying before they actually see how it works and the devs always wait it out. More often than not, the change turns out not to be as bad as expected, with the pros outweighing the cons, and we all move on until the next unexpected change.



I fully agree with this sentiment. Its the reason that i am a big supporter of the downgrade in importance of Support and Skill books from required to boosters. A person should want to reach for these advantages, not be jackbooted into being forced to use them or else.
An Aware, Informed, and Critical community is vital for the success of a game.~ John "Totalbiscuit" Bain



SE offered no new use for these things, they simply said they weren't putting them in new recipes anymore.



Kamaru, you are right... right now all we have is speculation... but the picture painted by the prospect of these changes aren't good. And what's worse is at first glance they seem good to people with a poor grasp on things like supply and demand.
Since they aren't actively removing old recipes in this patch this is how I predict things will go:
The people who don't craft now will try and make some of the low level items, it will succeed. Then they will try and rank crafting classes and realize crafting is still a mindless slog of spamming standard. Furthermore they will realize that while trying to grind for rank, the new finished recipes are horrible, so they will fall back on the old parts recipes, but since those parts will now be largely worthless they will grind them, and then vendor them.
The people who don't craft now will craft until rank 20, or maybe 30 and be totally daunted by the skewed rate of progression and the boring system that they will stop doing it.
And since the bazaar still caps at 10 items per retainer, people will still forego lower ranked items in favor of higher ranked items that sell better.
On the surface this change seems appealing to those who were daunted by the admittedly convoluted system.
Stripping the system bare isn't the answer though.
As most people on both sides of this argument will agree, the biggest problem is the huge disparity in rank requirements to make the parts to make an item. That doesn't mean they need to remove parts entirely... they could just have easily have changed parts to a natural rank progression. meaning no part was higher than the rank of the finished item it produced.



ahem.
Between now and then I'm Pretty darn sure they can figure out effective yet not over powered a bonus to fail/success. and possibly a minor durability/quality bonus. balancing is tricky work.Alternate uses are being considered for crafting facilities and treatises.
Once again. Not being required does NOT equate to there effect being removed. Also the developers not being ready to talk about what the change is going to be does not mean that they have no idea what its going to be. It just means that there not ready to talk about it.
An Aware, Informed, and Critical community is vital for the success of a game.~ John "Totalbiscuit" Bain
People who are complaining, please, please... read this:
YoshiP Response - 08/19/11 Q/A concerns regarding new recipe
It may not address all of your relevant concerns, but for now, can we avoid the "dumbing down" posts? Complexity will rise with rank. "High levels it will be high difficulty and have reality, craft specific item with high efficiency".
Amen, dont forget to buy an extra incase!
YoshiP Response - 08/19/11 Q/A concerns regarding new recipe
Original Thread Link: http://forum.square-enix.com/ffxiv/threads/21432
Last edited by ZachCero; 08-20-2011 at 02:44 AM.
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