Quote Originally Posted by kyuven View Post
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I beg to differ, DAoC was about as horizontal as you could get, they refused to even raise the lvl cap for fear of power creep. There was no true BiS due to utility that pretty much all endgame gear had, there were a few pieces that majority of people coveted after, but they were carefully balanced to never be overpowered. Procs from gear were so weak, only impact they had was in solo content, anything raid worthy was so powerful that your procs were all but useless, /use abilities generally had 10-30 min re-use timers, making them fairly impractical for any kind of strategy, and even then were insignificant in their impact on endgame.

Carrying around extra gear just for it's /use was useless also, since equipping it reset it's re-use timer.

A fine example of how horizontal progression can be implemented, without requiring cheap gear swapping tactics, or requiring people to carry multiple sets of gear for each raid.