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  1. #121
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Asierid View Post
    SCH comes with 0 abilties which affect the summon, where as SMN has 2 (Spur and Enkindle).
    SCH has Rouse. Which affects the summon. Also, they're getting a "die for me little fairy" spell in extension. That makes 2.
    (0)

  2. #122
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Kuwagami View Post
    SCH has Rouse. Which affects the summon. Also, they're getting a "die for me little fairy" spell in extension. That makes 2.
    Rouse is an ACN ability. SCH as of now gets no new abilities that boost their summons, but instead their own healing spells.
    (0)
    ____________________

  3. #123
    Player
    Asierid's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Saerin Zei
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Delily View Post
    Just to nitpick, both have Rouse. It's ACN, ability, but I tend to chain together Rouse, Fey Illumination, and Whispering Wind, but that's a topic for a different conversation.
    The argument is between SMN and SCH. ACN has no place in a discussion about lv 50 and the upcoming lv 60 abilities, especially considering both can use ACN abilities.

    Point stands. SCH is no summoner. SCH just so happens to be a healer that has to rely on a fairy (that it has no synergy with, no less) to be decent. I find it strange that the healer is the one that has to sacrifice the pet for a boost instead of the SMN, but whatever works I suppose.

    Quote Originally Posted by Kuwagami View Post
    SCH has Rouse. Which affects the summon. Also, they're getting a "die for me little fairy" spell in extension. That makes 2.
    We went over this, Rouse is out of the question due to the above. The sac fairy skill counts, sure. But it still does not make the SCH anywhere close to a "summoner", which is what people are attempting to hint at.

    This thread really boils down to people wanting a new summon, or wanting summoner to be like XI. The new summon would more than likely suck compared to Garuda/Ifrit, and XI is a completely different game. Stop asking.

    As I said earlier, I fail to see why there are complaints judging by the choices they had. Either they give you a new, gimped summon without the rework, or you get what you have coming now. They could have went the WAR route in 2.0 and said you are "fine" before changing it months later.
    (1)

  4. #124
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    The FC summoning stuff is what I'm holding out for. At that point I'll be summoner. They mentioned it a little bit ago, said its still in the works but has been pushed to the back burner, not off the stove.
    (0)

  5. #125
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by MageBlack View Post
    The FC summoning stuff is what I'm holding out for. At that point I'll be summoner. They mentioned it a little bit ago, said its still in the works but has been pushed to the back burner, not off the stove.
    don't hold your hopes high. They promised it as far back as 2.0. That's been 2 years. Still not done. The only good news so far is that they never gave up on developing it. Same for add-ons
    (0)

  6. #126
    Player
    Kaaylryn's Avatar
    Join Date
    Sep 2013
    Posts
    109
    Character
    Yshelle Dawnholder
    World
    Diabolos
    Main Class
    Arcanist Lv 60
    I never played FFXI so don't know what summoners were like in that game, actually, don't much care. I have become accustomed to SMN in FFXIV, I never abandoned the job even at its worst. My static never forced or even asked me to change, bosses died in the end, which was the goal. I consider the egi as an extension of my SMN, not the other way around. I am looking forward to the changes in Heavensward. A couple of new things in my arsenal, probably a few things I don't know about yet. I like to wait until I have all the facts before coming to any conclusions.

    I came to FFXIV with friends from SWTOR after the F2P debacle. I think I was fortunate that I had no preconceptions about FF games since it seems that no one wants to play FFXIV but pines to return to the golden days of FFXI. I read about some elemental wheel, which FFXIV does not have, so, that being the case, what would be the reason for more summons? We have tank and 2 dps, melee and ranged. I guess I just don't get the hoopla.

    While I find it true that the current egis are ugly little blobs, it is what it is. Maybe pet glamours will help, maybe not. As it is, I use Ifrit mostly, Garuda depending on situation. Even used Titan to tank first boss of Sastasha HM after tank went AFK. Still working on T13, delay on finishing due more to static work scheduling than anything else. All in all, I am happy with the game (except the god awful RNG), happy with my SMN, happy about the upcoming changes. I am most happy that I never played FFXI so that I can enjoy this game and not spend all my time waxing nostalgic about the good old days.
    (7)
    Last edited by Kaaylryn; 06-02-2015 at 04:29 AM. Reason: Word Limit
    I have no prayer for that...

  7. #127
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kaaylryn View Post
    While I find it true that the current egis are ugly little blobs, it is what it is. Maybe pet glamours will help, maybe not. As it is, I use Ifrit mostly, Garuda depending on situation. Even used Titan to tank first boss of Sastasha HM after tank went AFK. Still working on T13, delay on finishing due more to static work scheduling than anything else. All in all, I am happy with the game (except the god awful RNG), happy with my SMN, happy about the upcoming changes. I am most happy that I never played FFXI so that I can enjoy this game and not spend all my time waxing nostalgic about the good old days.
    I secretly am in love with Ifrit egi, but am never willing to use him because of contagion, he's also somewhat squishy

    I actually look forward to egi-glamouring, because i hope that means i can make Garuda into Ifrit

    Edit: Also, people who are unafraid of losing contagion and using Ifrit are a force to be reckoned with.
    (0)
    Last edited by Averax; 06-02-2015 at 05:26 AM.

  8. #128
    Player
    Bigcat9715's Avatar
    Join Date
    Jun 2014
    Posts
    490
    Character
    Nebulon Gumball
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Asierid View Post
    What?
    Not to be rude, but I have a feeling that you don't know Sch/Smn very well. Sch does have an ability that affect their pet (rouse), but I'm not only talking about buffs I'm talking about how Sch and their pet work so well together. Both Sch and pet abilities compliment each other. Need to Adloquium the tank? Embrace got your back. Going to Succor the party? Whisper dawn can thrown on a little bit extra. Going to Eye for a Eye the tank or Sacred Soil the party? Fey Covenant can assist. OMG WE'RE ALL GOING TO DIE hit about to come? Fey Illumination + Rouse + Whisper dawn + Succor = prepare to get a whole lot of commendations. The only thing that Smn does is buff his pet and tell them to enkindle. Say if Smn fester there's nothing that the pet can do to help assist with the burst damage its all on the Smn side. Maybe if Enkindle had a shorter CD then you can make the argument that Smn and pet works together.
    (1)
    Last edited by Bigcat9715; 06-02-2015 at 06:47 AM.

  9. #129
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Kuwagami View Post
    don't hold your hopes high. They promised it as far back as 2.0. That's been 2 years. Still not done. The only good news so far is that they never gave up on developing it. Same for add-ons
    i don't expect it any time soon. Something has to happen to the current Primal situation, Lore wise, before the primals would make sense to be wandering in the open world. While most of what Yoshi-P talked about during 1.0 and early 2.0 has come to pass, they are still working on a few things like the ones you mentioned. Still havent got our DX11 yet but its right around the corner. Still dont have swimming yet but i'm thinking thats slated for 4.0, etc. While i'm not going to hold my breath until its put in, I do believe it is coming. I was doubting it for a while there but, like I said, he commented on it at some point last month. It was a brief comment but it was there.

    This video is how I imagine the team to have been working on this game. Considering they were handed a steaming pile of mess and had to turn it around with only a few months of down time, they have not had the luxuries most developers have. They werent able to create their vision, and then properly put it out there, they built it on the fly.

    - Work on add-ons has been postponed because priority was given to the development of Heavensward. After things settle down following the release of the expansion, they'll continue work on it. (Yoshida)
    - There is still an implementation plan for the summoning system where adventurers can call a primal. Since there's currently a lot of content already planned to be implemented, it's been moved to the back of the list for now.
    Source

    They have been moved to the back of the list, but they are still on the list.
    (0)

  10. #130
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Felis View Post
    This
    It is time to buff also Monks ^^
    Ha they already did that a long time ago.
    @op personally I'm pretty happy with what they're adding to summoner (from a first glance) but that's probably because I'm mostly content with the way the job is now. I do hope they made some worthwhile tweaks to the existing Egi though.
    (2)
    YouTube.com/c/iBluairjgr

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