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  1. #1
    Player
    UltimateAoe2's Avatar
    Join Date
    Jan 2014
    Posts
    901
    Character
    Final Spark
    World
    Balmung
    Main Class
    Bard Lv 90
    Quote Originally Posted by Bigcat9715 View Post
    Your not summoning Bahamut your just using one of his attacks. Think of it like a FF7 thing, you call in the Summon they attack once then leave. It's basically a 1 hit magical artillery support. If you was actually summoning Bahamut egi for a duration, there would be alot more hype then complaining.
    And what happen to enkindle? Like the Summon was that side line as well?
    Did I ever say you were summoning Bahamut-egi?
    To be honest, these SMN changes will make SMN more interesting. I've said this in a post before and I'll say it again:

    Why do you guys want more egis? What happens if you get 3 more egis, let's say Levi Ramuh and Shiva, and they all turn out to be complete crap? You'll end up going back to using Garuda due to Contagion or Ifrit for melee dps (it's an actual increase).
    Like, honestly guys. I'd rather have some class changes rather than new egis at the moment.
    (0)



  2. #2
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by UltimateAoe2 View Post
    Why do you guys want more egis? What happens if you get 3 more egis, let's say Levi Ramuh and Shiva, and they all turn out to be complete crap?
    It's not really the case that people are complaining as much about the lack of Egi's than the fact there's a distinct lack of actual summoning going on. I hate to harp on about the same point over and over, but it really needs to be spelled out to some people because they seem to forget that it's in the name.

    All I personally wanted was a bit more focus on the pets. New pet skills would have been a good start. How about giving them each something unique so that we might actually want to use them all instead of only one of them? As of right now, the pets are just a garnish to the main course.
    (0)

  3. #3
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Lemuria View Post
    All I personally wanted was a bit more focus on the pets. New pet skills would have been a good start. How about giving them each something unique so that we might actually want to use them all instead of only one of them? As of right now, the pets are just a garnish to the main course.
    How do you know we aren't getting any new pet skills? They haven't shown all of the skills for any class yet.
    (2)

  4. #4
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Lemuria View Post
    It's not really the case that people are complaining as much about the lack of Egi's than the fact there's a distinct lack of actual summoning going on. I hate to harp on about the same point over and over, but it really needs to be spelled out to some people because they seem to forget that it's in the name.
    I mean, now you get to summon the power of Bahamut.
    I'm pretty sure they're going WoW's Demonology route where you'll eventually get to take the form of a summon yourself like a stance.
    They've already set the precedent with Iceheart/Shiva.

    There's a lot of ways the name Summoner can be taken and it doesn't all necessarily have to lead to revolving around the pet.
    The Dreadwyrm Trance is the beginning of that.

    Quote Originally Posted by Bigcat9715 View Post
    So its a continuous buff like kiss of the wasp/viper, paladin Oaths, or defiance?
    No, it's rotational but not a long cooldown. Sort of like Fester.


    After playing with each of the jobs, summoner felt to be the most challenging. Instead of receiving a new Egi, summoners are receiving a new element where they can harbor the power of Bahamut, called Bahamut Aether.

    Within this, there is a procedure involved before you can release the power of Bahamut. First, when you utilize actions which consume a stack of Aetherflow from the pool, you'll receive the Bahamut Aether buff for 30 seconds. Upon earning Bahamut Aether, new abilities known as Dreadwyrm Trance become available. With this, you can use the power of Bahamut to increase your own attack power.
    Source

    Summoner

    The main focus of the new Summoner abilities is enhancing the strength of the Summoner itself, not the Egi pet. For direct attacks, the new actions "Ruin III" and "Tri-disaster" (the existing action has been renamed as "Tri-bind") will be added. Tri-disaster inflicts Bio, Bio II, and Miasma at the same time, so it should be quite important. The biggest new action, though, is the consumable "Bahamut Aether," which is granted by consuming Aetherflow.

    The "Bahamut Aether" buff has the effect of increasing magic damage dealt, and allows you to trigger "Dreadwyrm Trance" when you reach three stacks. With the effect of Dreadwyrm Trance active, you can activate a highly damaging action. Thus far, the uses for Aetherflow have been pretty fixed, so this will force you to put some further thought into it.
    Source
    (2)
    Last edited by Allyrion; 06-01-2015 at 08:32 AM.

  5. #5
    Player
    Bigcat9715's Avatar
    Join Date
    Jun 2014
    Posts
    490
    Character
    Nebulon Gumball
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Allyrion View Post
    snip
    So you basically raw cast 3 DoTs on the target, fester x3, and then dreadflare every rotation? Isn't that OP?
    (0)
    Last edited by Bigcat9715; 06-01-2015 at 09:29 AM.

  6. #6
    Player
    Natsuno's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    425
    Character
    Tsubasa Katsuragi
    World
    Odin
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Bigcat9715 View Post
    So you basically raw cast 3 DoTs on the target, fester x3, and then dreadflare every rotation? Isn't that OP?
    Unless you can see into the future and know what the numbers are, no it's not OP.

    Back when it was announced BLM would get Flare, I used to think It was a really powerful spell from what I remembered in other games. Now they spam it 3 times in a row and no one bats an eyelid. Let's see what the Bahamut spells are like live before we start shouting OP, yes?
    (1)

  7. #7
    Player
    Bigcat9715's Avatar
    Join Date
    Jun 2014
    Posts
    490
    Character
    Nebulon Gumball
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Natsuno View Post
    Unless you can see into the future and know what the numbers are, no it's not OP.

    Back when it was announced BLM would get Flare, I used to think It was a really powerful spell from what I remembered in other games. Now they spam it 3 times in a row and no one bats an eyelid. Let's see what the Bahamut spells are like live before we start shouting OP, yes?
    But the magic conch shell knows all.

    (0)
    Last edited by Bigcat9715; 06-01-2015 at 10:19 AM.

  8. #8
    Player
    Bigcat9715's Avatar
    Join Date
    Jun 2014
    Posts
    490
    Character
    Nebulon Gumball
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by UltimateAoe2 View Post
    snip.
    my bad should have just said summoner is using the Enemy skill materia. Also did you read my previous post?:

    I understand why they decided to not add egis. Fine it's lame, but fine whatever. But why not add new abilities to the current egis? Ifrit 20 sec damage buff, Garuda dot ability, Titan self healing. These are simply, but yet SE decided to completely side line the pets.
    (3)

  9. #9
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Bigcat9715 View Post
    my bad should have just said summoner is using the Enemy skill materia. Also did you read my previous post?:

    I understand why they decided to not add egis. Fine it's lame, but fine whatever. But why not add new abilities to the current egis? Ifrit 20 sec damage buff, Garuda dot ability, Titan self healing. These are simply, but yet SE decided to completely side line the pets.
    Them Pet-hotbars though.

    Adding abilities onto pets still exasperates the issue at hand though (but not to the same degree as adding new egis completely). You'd still only use X in Y scenario because it's objectively better, whether its uptime or survivability. Egi-glamours would be the best compromise but hardly the most important thing to focus on atm when it comes to summoner.
    (0)
    ____________________

  10. #10
    Player
    Bigcat9715's Avatar
    Join Date
    Jun 2014
    Posts
    490
    Character
    Nebulon Gumball
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by RiceisNice View Post
    Them Pet-hotbars though.

    Adding abilities onto pets still exasperates the issue at hand though (but not to the same degree as adding new egis completely). You'd still only use X in Y scenario because it's objectively better, whether its uptime or survivability. Egi-glamours would be the best compromise but hardly the most important thing to focus on atm when it comes to summoner.
    Then what should people be focusing on when it comes to summoner? There's a new problem I see that will affect everyone the fact that no one is getting new traits, so Summoner is still stuck at 3 aetherflow stacks and nearly all of the new abilities cost aetherflow. I believe that come level 60 and gaining the dreadwyrm trace ability fester and bane will no longer be use or not as much.
    (0)

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