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  1. #1411
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Blackelement View Post
    Hey guys, Combo!
    Hmm, personally I would go with 5 Chakra and in Coeurl.

    Shoulder > Demo > DK > Twin > Snap > B4B > Boot > IR > True > Peak > Snap > Howl > ToD > Chakra Boom > Dragon kick > PB > build back the GL3

    This is considering the Chakra thing will be a GCD and if its 400 potency + 500 from Dragon Kick this is what appeals to me the most :/
    (0)

  2. #1412
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    I'm actaully going to make assumptions on this opener, but this is what I would imagine to be the best opener.

    Chakra x5 going in is assumed, as is Chakra on GCD. Elixer Drive is also assumed to be off GCD.

    PB > Demo > Poison > Snap > Ir B4B > Snap > Potion > Dragon Kick > Howling > Twin Snakes > Steel Peak > Touch of Death > Elixir Drive > True Strike > Demolish > Forbidden Chakra > Dragon Kick > Fracture > Twin Snakes
    (1)

  3. #1413
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by Blackelement View Post
    snip
    techniquely the auto hit would come in most cases before the skill, but its the same in the end, slightly higher if you consider GL stacks on courel stacks, and the downtime would be enough for it to affect the auto hit.

    as for demolish, it is not affected by dragon kick, no dots are affected by their respective resistance debuff for physical classes, therefore there is only 1 of the "x 1.1"

    if your not using ToD right before the tornado kick then i would assume theres even more of a dps lose, but i havent run the numbers on that yet, the timers anyway though should be extremely close to falling off if your not using ToD.
    (0)

  4. #1414
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Anyone else noticed that there are 6 MNK skills revealed so far, while every other job seems to get 5 skills? 5 seems to be the correct number too, considering they said you would get one skill per 2 levels, starting at 52.

    So far i am counting:

    1. Tornado Kick (burn GL3)
    2. Chakra (get a chakra stack)
    3. Forbidden Chakra (burn chakra)
    4. Purify (get 200TP for chakra)
    5. Move Form (progress through forms)
    6. Elixir Drive (AOE)

    Anyone has an idea what this could mean?
    (0)

  5. #1415
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by ChaozK View Post
    Anyone else noticed that there are 6 MNK skills revealed so far, while every other job seems to get 5 skills? 5 seems to be the correct number too, considering they said you would get one skill per 2 levels, starting at 52.

    So far i am counting:

    1. Tornado Kick (burn GL3)
    2. Chakra (get a chakra stack)
    3. Forbidden Chakra (burn chakra)
    4. Purify (get 200TP for chakra)
    5. Move Form (progress through forms)
    6. Elixir Drive (AOE)

    Anyone has an idea what this could mean?
    From what we know about BLM, it doesn't get Enochian until level 60, which means it gets Blizzard IV and Fire IV at level 60 as well (or, well, they leave you with a 6 level gap of gaining nothing ...). In that sense, I would imagine there are 2 job skills yet unshown for BLM, and more importantly, there will be stacking of new skills per some of the levels when it comes to mode type skills.

    I would imagine those could be your 6 new skills, and you'd get Chakra + one of the Chakra skills at the same level. It would be pretty dumb of the designers to hand you Chakra at any level before getting a Chakra burner, IMO.
    (0)
    Last edited by Sleigh; 05-30-2015 at 08:15 AM.

  6. #1416
    Player
    Blackelement's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    17
    Character
    Black Elements
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Zamii View Post
    techniquely the auto hit would come in most cases before the skill, but its the same in the end, slightly higher if you consider GL stacks on courel stacks, and the downtime would be enough for it to affect the auto hit.

    as for demolish, it is not affected by dragon kick, no dots are affected by their respective resistance debuff for physical classes, therefore there is only 1 of the "x 1.1"

    if your not using ToD right before the tornado kick then i would assume theres even more of a dps lose, but i havent run the numbers on that yet, the timers anyway though should be extremely close to falling off if your not using ToD.
    Oh right yea, dot, thats my bad. Though technically the initial hit has the DK mod and the dot doesnt, but it wouldnt matter here~

    As for the ToD thing, i would assume you'd put it up before the last DK/Tsnakes combo, meaning you'd have the 3 second leeway for this part, i know the slowdown is a bit of a pain, but done like in the example you should only lose ~1.2-1.5s total from the GL drop, meaning DK/Tsnakes shouldn't fall off before being reapplied, pushing the numbers more in favour of doing this.
    Using my mnk as an example i have a 2.39 base cooldown, 2.03 at GL3, 2.15 at GL2 and 2.27 at GL1, that means theres a .36s loss on the first snap punch after TK, then .24 for the next 3 GCDs and .12 for the 3 after.
    That means that you lose .36 + (3 x .24) to get back to the DK which is a total of 1.08 seconds lost, which isnt enough for you to lose DK and thus the same for Tsnakes unless you used ToD after the last DK/Tsnakes (and if you did, i'm not sure if you'd lose the buffs anyway, the timing would be close)

    So, that means you can put the x 1.1 back on the two auto attacks, DK and Tsnakes putting the difference a good bit ahead if im doing the speed math right?
    (0)

  7. #1417
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Sleigh View Post
    I would imagine those could be your 6 new skills, and you'd get Chakra + one of the Chakra skills at the same level. It would be pretty dumb of the designers to hand you Chakra at any level before getting a Chakra burner, IMO.
    Everyone's making assumptions again.. remember they said with all the new skills we're getting you'll run out of space to play on controller.

    I don't think 5 per class breaks this.

    Which means we're probably definetly getting more, such as potentially more damage cooldowns, HOWEVER the abilities we know about so far are the LARGE SCALE changes in the classes, the things that change the rotation. More Damage cooldowns or something does /not/ essentially change a rotation, nor would more off GCDs, etc. So I think It's safe to asume we're getting more than announced. I could see 1 skill every level with 1 or 2 more coming with the new stack mechanic, etc.
    (0)

  8. #1418
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    I'd say each job is getting at least 10 skills.
    (0)

  9. #1419
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Dervy View Post
    I'd say each job is getting at least 10 skills.
    I could agree with 10. Maybe a little bit more if for example, BLM gets Fire IV and Blizz IV at 60, along with Enochian, so there may be 1 per level, + 60 abilities.
    (0)

  10. #1420
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Odowla View Post
    Everyone's making assumptions again.. remember they said with all the new skills we're getting you'll run out of space to play on controller.

    I don't think 5 per class breaks this.
    True, there might be a whole whirlwind of skills we are absolutely clueless about.
    (0)

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