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  1. #81
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    If you are bad at raiding/coil/whatever then just wait. Just because you can't beat it NOW doesn't mean you won't experience the story. You just won't experience it NOW.

    All hard content is slowly made easier over time. There a tons of people that thought t5 was impossible. And for some at i90 it was. But a lot of those people have since cleared it via echo and 40 ilvl in gear. Same with t9. Coil will be absurdly easy in heavensward. Did you see the gameplay video? A blm had like 8k hp. That's what tanks need to beat t13 now. Tanks had like 12k.

    If you can't beat something today you have 2 options:
    1. Get better and beat it anyway.
    2. Just wait. The longer you wait the easier it gets.

    If you aren't good enough then just sit back and relax. The story isn't goin anywhere. It's not getting deleted before you beat it. Work to beat it now, or chilax and wait for it to come to you. There's no need to change anything.

    You want the newest fancy pants phone? Then drop your 500$ on it. Can't afford it? Chilax. It will be 300 in 4 months, and 100 in a year. Pay the toll or do the time. This is a completely normal way deal with stuff, but people have to get over the now now now crazyness.
    (1)
    Last edited by Izsha; 05-29-2015 at 05:48 AM.

  2. #82
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Izsha View Post
    Sad things
    If there was an option to go to a raid in which objetive was solely presenting the cutscenes and the story behind the battle, then there would be no reason at all for SE to ease a battle that was meant as a challenge, you know? No echo, no killing mechaics, no nerfs.

    Thats precisely the approach of Alexander's normal and hard modes SE is going to adopt.
    This is the selfsame difference between ifrit nm and ifrit extreme, or even shiva hm and shiva ex. Those solely interested in the story never really need to touch the extreme mode of either, while those who care for the gain would go for the later.

    Whats wrong for them to have a real viable option?
    (3)

  3. #83
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Arkenne View Post
    Incorrect things
    If you are under the impression that Alex NM is an obscenely simpme thing, only in place so you can get cutscenes, you are sorely mistaken. It has already stated that it is of compairable difficulty to an echoed coil...

    You really think they should dedicate that many resources to nerfing the challanging content. When what you want is to essentially watch a youtube clip in game. I mean from what you described, that is pretty much what you want. You could be saving the money spent on the game and sub and just watching youtube or streams for that.
    (1)

  4. #84
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Izsha View Post
    ...

    This isn't the sort of thing that gets easier as time passes. Infact it gets a little bit more frustrating than anything. It would've been the case for SCoB and SoF if they hadn't nerfed it as well. It's already the case now because less people want to do T5/T9 unless they were getting paid for it, or you were ducking in with a FC of raiders who can carry you/provide a group. Your example only shows numerical values which only really helps in FCoB fights. None of that helps in T5 or T9 (or SCoB pre-nerf) due to the mechanic heavy nature of the encounters.

    Most people I see who don't have T13 cleared is because they don't have T9 or even T5 done to unlock the previous steps. At this stage of the game, you'd be hard pressed to find anyone that wants to do either of those two unless you were already in a FC or have a group of people can do so (like being invited into the game by a friend who knows said people ,at least this is the case for two people who started in 2.5 in my FC)
    (1)

  5. #85
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    You only think you're bad because you haven't actually tried, raid content in this game is not completely out of anyones reach by any means. I mean if you're willing to farm items for relics than why not learn raids? probably takes the same if not less than the relic quests timewise.
    (3)

  6. #86
    Player
    DreadRabbit's Avatar
    Join Date
    Feb 2015
    Posts
    525
    Character
    Evy Malaguld
    World
    Mateus
    Main Class
    Thaumaturge Lv 58
    Quote Originally Posted by VargasVermillion View Post
    You only think you're bad because you haven't actually tried, raid content in this game is not completely out of anyones reach by any means. I mean if you're willing to farm items for relics than why not learn raids? probably takes the same if not less than the relic quests timewise.
    That's not really fair to say. The OP has tried from the sound of it. Raiding culture just is not for everyone. And it's hard to get "initiated" in just about every MMO unless you stick with the top of the player pack from beta onward. There wouldn't be so many threads discussing the problems of clearing Coil (or even Steps) if finding people to help were as easy as a lot of players say it is. It really doesn't help that we are in pre-expansion dry lands right now, and even less people are around to raid with than normal.

    That being said...I kinda disagree with OP. I don't think SE should be designing core story elements to be locked behind raiding, which is something designed for only a core percentage of a few players. On that same token, as story oriented as this game is it would be really strange for the most difficult fight of the current endgame to not have a story behind it. So the story behind Coil isn't essential to the MSQ, but it is there for the people who do really want to go for it.

    Personally I know I'm not the raiding type so I don't mind just looking up the videos on youtube when I have the time. But the more a game has players using third party sites or products to experience things that should be in the game itself it can break immersion. Would it really be so bad to allow players to start the quest chain for raids and then be given the option? "I don't like raiding, so just let me do little tasks outside the raid to see the cutscenes" or "Heck no, I want the challenge. Let me at 'em!"
    (4)

  7. #87
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,780
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    I'm of the mindset that there are only lazy players, not bad players.
    Lazy players may be those that don't take the time to memorize the fights (because really, its all memorization in XIV almost nothing is random), or there are those who don't take the time to gear up properly. Both of these things take time but anyone can memorize a fight or gear up over time, it just takes practice and perserverance. Even the people who farm FCoB had to practice. Lucrezia and BlueGartrls didn't get where they are by pure luck. No, they memorized the crap outta coil the moment it was released, and through a process of farming tomestones, and coil gear once they'd learned the fights, they slowly geared up and were able to move onto the next big raid and start memorizing that.

    There really isn't such a thing as a bad player. Just lazy players. Even casuals can eventually beat coil. I know because my husband is casual due to his work, and even he has managed to finally hit T13 through patience, memorization and willpower. If you are struggling with coil or other dungeons, the best thing I can say, is find a good group of people to learn with and practice, practice, practice (ie: memorize the crap out of it). Eventually it will become second nature to you and you'll get through the fight. Persevere my friend! You can do it!
    (0)

  8. #88
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    If we are talking world first clears I would take these kinds of complaints more seriously, but most of these fights are just doing mechanics in a memorized pattern, only a few spots of rng which is usually quite controlled compared to actual rng. The rest is knowing how to play your job which quite frankly everyone should at least know this by minimum no matter what content they're on.

    Then again most "casual" content in this game is the equivalent of mindless button mashing made easier by gear so we can just pull and spam aoes, so I suppose the lack of mid tier content is an issue since the gaps between what is considered mid tier (ex roulette) and raid tier is so wide.
    (2)

  9. #89
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,780
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by DreadRabbit View Post
    Would it really be so bad to allow players to start the quest chain for raids and then be given the option? "I don't like raiding, so just let me do little tasks outside the raid to see the cutscenes" or "Heck no, I want the challenge. Let me at 'em!"
    Where is the reward and sense of accomplishment from that? If I could just go out and collect some things or kill a few normal trash mobs in the world to somehow beat Bahamut, It would feel entirely lack luster. Raids are meant to feel epic!
    I originally used to be on the side of "I'll never get this done. or It's too hard please nerf it" thanks to DF and all the rage-quits after a single wipe...but when I finally got drug along with some ls mates to a learning party, I discovered just how fun and entertaining raids can be. At first, I felt out of my element, because DF allowed me to be anti-social but, with a friendly and patient learning group, raiding became fun for me. It gave me the desire to want to better myself and my character, and when we finally memorized it to the point that it became manageable and beat T9 the sense of accomplishment was amazing!! I actually felt ecstatic. A euphoria I havent felt since my wedding. I was so happy that I was able to share in the experience and it made me realize that my ls mates had become close friends, and perhaps one day we could all meet and hang out in real life. I dont think some "little tasks" could have ever provided me with the same sense of accomplishment, friendships or reward. I wouldn't change that experience for the world.
    (4)
    Last edited by Vespar; 05-29-2015 at 07:36 AM.

  10. #90
    Player
    RyuRoots's Avatar
    Join Date
    Jul 2014
    Posts
    579
    Character
    N'rhuna Veraan
    World
    Hyperion
    Main Class
    Monk Lv 90
    Quote Originally Posted by Whiteroom View Post
    If you are under the impression that Alex NM is an obscenely simpme thing, only in place so you can get cutscenes, you are sorely mistaken. It has already stated that it is of compairable difficulty to an echoed coil...

    You really think they should dedicate that many resources to nerfing the challanging content. When what you want is to essentially watch a youtube clip in game. I mean from what you described, that is pretty much what you want. You could be saving the money spent on the game and sub and just watching youtube or streams for that.
    You're an idiot who can't read. He actually specifically stated he DOESN'T want nerfs. gg. He's SAYING that having multiple options for different playstyles need to exist so both hardcore players and casuals can be happy and that more hard content should have that option.
    (4)

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