Results 1 to 10 of 345

Hybrid View

  1. #1
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Blueyes View Post
    Having a HoT stance and a shield stance is interesting, but I do have a reservation about how they're implementing it and hope these reservations are quelled once more information is released. It can be really unbalancing if they follow the Adlo route and have a Shield or Total HoT potency to match the Cure potency. If they make the base Cure 400 Potency and have the HoT 400 potency as well, that's an insane potency for a baseline cure. If they make it 200 cure / 200 HoT then it's going to be quite underwhelming and AST will most likely lack in the burst heal department. They'll need to find a more middle ground and I hope that's appeased by say having their baseline cure 300 Potency heal with a 100 Potency HoT and use similar style ratios to make it work out well.

    I reserve judgement until I see more information, but I got an inkling that AST will either be quite overpowered or underpowered right out of the gate and not anywhere in the middle. Time will eventually tell.

    Quote Originally Posted by Barimu View Post
    Can't switch stances in combat. Stupid.
    Can you link a source for this? I'm trying to find out where this information came from based on the current information tidbits but I can't find anything about it. I would hope they don't lock stances for combat and instead provide a heavy cooldown (As mentioned in a previous interview) associated with stance swapping to encourage thoughtful play.

    Quote Originally Posted by Raminax View Post
    Also, boo at Squeenix. What will be the point of Stone II if Stone III will simply be stronger? Stone I at least has niche utility with applying Heavy. Stone II is nothing but pure damage. I know that we don't have the whole story, but still. :/
    I'm hoping that since the engine they were using at the EU info session was a developmental build that Stone III will get some sort of additional effect like reducing the targets damage / increase their damage taken and have Stone III cost a bit more and have similar potency to Stone II.
    (0)

  2. #2
    Player
    Roxas_Andrade's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    302
    Character
    Roxas Andrade
    World
    Famfrit
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Ghishlain View Post
    I'm hoping that since the engine they were using at the EU info session was a developmental build that Stone III will get some sort of additional effect like reducing the targets damage / increase their damage taken and have Stone III cost a bit more and have similar potency to Stone II.
    Or Stone II will have a proc to activate a 3.5sec-cast Stone III. When you get a crit, Stone III will be instant...
    (0)

  3. #3
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ghishlain View Post
    Can you link a source for this? I'm trying to find out where this information came from based on the current information tidbits but I can't find anything about it. I would hope they don't lock stances for combat and instead provide a heavy cooldown (As mentioned in a previous interview) associated with stance swapping to encourage thoughtful play.
    http://dengekionline.com/elem/000/001/056/1056760/

    ただし注意点として、戦闘中の切り替えは不可
    (0)

  4. #4
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Risvertasashi View Post
    I wish I could read Japanese, lol. But I have seen the translation for this so now I'm saddened. ; ; Oh well.
    (0)