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  1. #1
    Player papichulo123's Avatar
    Join Date
    Oct 2014
    Location
    udalh limsca
    Posts
    791
    Character
    Frederick Chronos
    World
    Lamia
    Main Class
    Goldsmith Lv 70

    how much acc do healers in final coil?

    just wondering?
    (0)

  2. #2
    Player
    Vid's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    235
    Character
    Iggi Wunohwun
    World
    Sargatanas
    Main Class
    Machinist Lv 90
    Are you asking how much they need, or how much they can actually get?



    WHM/SCH Cap would be the BLM Cap that's shown.

    That should pretty much explain it regardless. Although if I remember, even if you go full accuracy on your Relic Weapon, as well as Accuracy Food, you won't hit the cap, you might have to make some accuracy accessories (rings, necklace, etc.); even then I'm not sure if you would hit the cap. I've never bothered myself cause I do most of the healing as a WHM in our coils. If my one Aero is saving us, there's more problems then just our dps.
    (3)
    Last edited by Vid; 06-13-2015 at 04:30 AM.

  3. #3
    Player
    Martin_Arcainess's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    1,061
    Character
    Martin Arcainess
    World
    Phoenix
    Main Class
    Dark Knight Lv 90
    Presuming you mean need? Well I'd imagine the same as Magic DPS and each later turn requires a high acc then the last, but SCHs Bio/II and I think miasma don't relief on acc but Ruin and stone/II dose.
    (0)

  4. #4
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Martin_Arcainess View Post
    Presuming you mean need? Well I'd imagine the same as Magic DPS and each later turn requires a high acc then the last, but SCHs Bio/II and I think miasma don't relief on acc but Ruin and stone/II dose.
    Miasma does need acc, as does Aero. Bio & Bio II as free, guaranteed hits though. Miasma II I'm not sure about.

    OP: Since healers are basically 'free'/extra DPS... icing on the cake as it were... missing does not matter as much. Any extra DPS you contribute is gravy, and SCH can hit 300 DPS (pre echo, not sure now) in some fcob turns even with misses.
    (0)

  5. #5
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Risvertasashi View Post
    Miasma does need acc, as does Aero. Bio & Bio II as free, guaranteed hits though. Miasma II I'm not sure about.

    OP: Since healers are basically 'free'/extra DPS... icing on the cake as it were... missing does not matter as much. Any extra DPS you contribute is gravy, and SCH can hit 300 DPS (pre echo, not sure now) in some fcob turns even with misses.
    The higher the echo goes and the better my group's DPS get, the less I actually get to do :P Adds die so quickly in T13 that almost none of my DoTs actually get to tick to completion.
    (0)

  6. #6
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,971
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    I built my Last Resort with ACC/CRIT/DET and do eat ACC food. But of course, even with crafted melded i110 accessories you likely won't get to the cap. I looked at it as raid utility to supplement progression.

    Quote Originally Posted by Cynfael View Post
    The higher the echo goes and the better my group's DPS get, the less I actually get to do :P Adds die so quickly in T13 that almost none of my DoTs actually get to tick to completion.
    Yeah, sometimes I wonder why I even spend time putting shadowflare down, and just get to the DoTs. Twin and last pain gets full value for sure though.
    (0)

  7. #7
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by technole View Post
    I built my Last Resort with ACC/CRIT/DET and do eat ACC food. But of course, even with crafted melded i110 accessories you likely won't get to the cap.
    For the record, it is possible to reach accuracy cap without using food.

    With full accuracy on Last Resort Zeta I have 454 accuracy. One crafted (i110) accessory would provide an additional 15 accuracy. With the magic accuracy cap at 515, you'd only need 61 accuracy from accessories to reach that. 4 accessories would get you to 514 accuracy. That 1 extra accuracy is negligible (but possible to reach the cap, none the less)
    (0)

  8. #8
    Player
    Spoekes's Avatar
    Join Date
    Feb 2014
    Posts
    646
    Character
    Spoekes Magica
    World
    Odin
    Main Class
    Scholar Lv 70
    I hope they change this accuracy dilemma at some point in HW.
    The cost for 4 penta-melded accessories is ridiculous, the +4/9 Acc on healer gear is a joke and totally useless without ACC on Relic and crafted items, it feels like wasted points.

    The least I would ask for are alternatives that do not build on mountains of gil.
    (0)

  9. #9
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    I don't think they'll touch the healer accuracy thing really. While the current meta encourages a lot of healer DPS, as far as I'm aware they tune the DPS checks in fights assuming healers don't contribute DPS.
    (1)

  10. #10
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Spoekes View Post
    I hope they change this accuracy dilemma at some point in HW.
    The cost for 4 penta-melded accessories is ridiculous, the +4/9 Acc on healer gear is a joke and totally useless without ACC on Relic and crafted items, it feels like wasted points.

    The least I would ask for are alternatives that do not build on mountains of gil.
    Quote Originally Posted by Alahra View Post
    I don't think they'll touch the healer accuracy thing really. While the current meta encourages a lot of healer DPS, as far as I'm aware they tune the DPS checks in fights assuming healers don't contribute DPS.
    I wouldn't call it useless. Yes, 300ish (or say you heal more and only do around 200ish) is not great for a DPS role. In fact, terrible for a red-colored DPS slot. But remember, it's coming from a healer. It's purely bonus DPS that the designers of the fight do not expect that you'll have. I don't really expect us healers will see much more acc on our gear.

    That said, I hate melding with a passion.
    (1)

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