
Originally Posted by
KarstenS
During the presentation of the DX11 client, they told something that the DX11 client will adress performance issues in areas with many players by moving more CPU work
into GPU work.
We already can see benefits in the new benchmark. I created a video awhile ago that compares DX9 to DX11.
https://www.youtube.com/watch?v=R1BMZqSN5zk
Minimum Frame rates
Code:
Time, DX9, DX11(DX9), DX11
2:07, 42, 95, 76
4:20, 43, 103, 95
4:56, 53, 117, 91
5:15, 50, 86, 72
GPU Usage as %:
Code:
Time, DX9, DX11(DX9), DX11
2:07, 50, 97, 97
4:20, 49, 92, 94
4:56, 54, 96, 97
5:15, 62, 97, 97