Results 1 to 10 of 77

Hybrid View

  1. #1
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Horrible players existing is the absolute worst reason against implementing complex gameplay. Games should be created with the maximum level of enjoyment in mind, not the lowest common denominator.
    (6)

  2. #2
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Ryans View Post
    Horrible players existing is the absolute worst reason against implementing complex gameplay. Games should be created with the maximum level of enjoyment in mind, not the lowest common denominator.
    I agree. More complex rotations will give people room to grow as players.
    (1)

  3. #3
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Ryans View Post
    Horrible players existing is the absolute worst reason against implementing complex gameplay. Games should be created with the maximum level of enjoyment in mind, not the lowest common denominator.
    Incredibly subjective though. Some enjoy complex rotations and extremely difficult gameplay, and there should be accommodation for that yes. Every job doesn't have to be masochistic. Other games have tried it and ended up going F2P. Rift is the example in most recent memory when they did a major overhaul of all jobs and made most of them unplayable to the larger majority of the population as a result. Add to that gating the new expansion behind storyline... You know I really hope that the expansion is successful but I just see a lot of missteps they are making as they continue to insist on reinventing the wheel.
    (2)