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  1. #71
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    I can't say I'm thrilled about them adding positionals to NIN. I also play MNK so I can handle them just fine, but I don't feel they should be adding something like positionals until they fix the glaring problems of mudra lag. It's just that they're intentionally adding complexity to the job after not fixing their unintentional and inconsistent complexity of mudra actions. I wouldn't have problems with the positionals being added if the mudra behaved how they're supposed to.
    (1)

  2. #72
    Player
    Galdous's Avatar
    Join Date
    Nov 2014
    Posts
    231
    Character
    Galdous Tansarville
    World
    Balmung
    Main Class
    Bard Lv 60
    I wish ninjas got the healing jutsu your friends use during ninja quest line.
    (1)

  3. #73
    Player
    Dree-Elle's Avatar
    Join Date
    Nov 2013
    Posts
    270
    Character
    Dree Elle
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Complexity =/= fun.
    (3)

  4. #74
    Player
    Swordphobic's Avatar
    Join Date
    Aug 2013
    Location
    Gnomeregan
    Posts
    61
    Character
    Auto Vector
    World
    Malboro
    Main Class
    Scholar Lv 60
    I just wish my hands wouldn't need to dance break on the keyboard for me to do decent dps.
    (1)

  5. #75
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by NovaLevossida View Post
    I can't say I'm thrilled about them adding positionals to NIN. I also play MNK so I can handle them just fine, but I don't feel they should be adding something like positionals until they fix the glaring problems of mudra lag. It's just that they're intentionally adding complexity to the job after not fixing their unintentional and inconsistent complexity of mudra actions. I wouldn't have problems with the positionals being added if the mudra behaved how they're supposed to.
    What lag? I have never noticed any lag on ninja spells.
    (0)

  6. #76
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Zumi View Post
    What lag? I have never noticed any lag on ninja spells.
    Basically because mudras have such a short cooldown in between them, any significant latency between you and the server is going to make it take approximately a bazillion years to cast a ninjutsu. Or at least it'll seem like that.

    In all seriousness, even normal latency (100-150ms range we're talking here) can stretch a 1.5 sec huton cast out to 2 or even 2.5 sec. That doesn't seem like a lot until you realize it's happening every 20 seconds. That adds up quickly to a lot of lost dps.

    SE COULD fix the issue by changing the way ninjutsu is handled. If we weren't having to send each mudra to the server and back again, the problem would go away. The client could just handle the whole thing and send the completed or failed ninjutsu when you're done. One round trip instead of 4.
    (1)

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