It has to be a FEOK (fully equipped onion knight) like in Final Fantasy 3. The best class in the game.Maybe just release the job Onion Knight and give it all stats of 999 where you are able to solo everything in the game easily, have access to every move, and can wear all types of gear in the game? But make it that when you play on Onion Knight you cannot join any parties or do DF. That should solve most problems :3

They'll just continue not to. The competent players will be able to adjust fine, I'm guessing.

Paladin has the simplest, most obvious easiest-to-understand rotation right now, and there's STILL people that get it wrong (like spamming RoH only)



Funny, I remember people complaining that boss fights have too much mechanics, the fights being too much about the fight itself, not the player's ability yadda yadda.
Now they're adding more mechanics onto the players and now it's a problem? Maybe some people just don't want to have any mechanics at all. Or even do anything.
nothing is right according to forums, everything can be cried about.Funny, I remember people complaining that boss fights have too much mechanics, the fights being too much about the fight itself, not the player's ability yadda yadda.
Now they're adding more mechanics onto the players and now it's a problem? Maybe some people just don't want to have any mechanics at all. Or even do anything.



They are adding moves, when we have an nearly full cross bar.Funny, I remember people complaining that boss fights have too much mechanics, the fights being too much about the fight itself, not the player's ability yadda yadda.
Now they're adding more mechanics onto the players and now it's a problem? Maybe some people just don't want to have any mechanics at all. Or even do anything.
Some of these mechanics are hinderences, I didn't ask for hinderences.
And the thing they did add, are these really actions to save the party or recover? Take lowering enmity. Usually the tank has a commanding lead, if he doesn't and loses control of the mob, he either gets it back in a few seconds, or the new target dies really quick(as in, before a controller using play can address the issue with their ability). Oh there's a bar? Convenient, now where's one for goad, the action we DO have?
Last edited by Kallera; 05-22-2015 at 11:23 PM.
SE are making this game easy for the really casual players anyways, and they don't need to be able to master the rotations to get through them... Like it or not.
The rotations might be more complex to get most out of your job, but I don't think it will make too much difference in easier content. If they want to do harder content later on, then they just have to git gud.
Take PLD for example... I doubt you would wipe your group in a dungeon or "new CT" if you pretty much only keep doing what a PLD does right now. You won't get the most out of them, and you will be far behind on DPS if you're OT... but I think you'll get through it.
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