Quote Originally Posted by Shurrikhan View Post
The new spells do seem to be aiding SMN as a viable caster, but also seem to be making its pet even less relevant. At least by premising our new-resource burst as 'invoking' Bahamut we are given some small element of SMN-ness, but I can't help but see it as something of a subtle dismissal to those who have been asking for pets to be made more relevant, impressive, effective, responsive, and/or generally interesting. It will cut its own path, no doubt, it just also seems to be answering only the barest, most practical complaints about the job.
With everything coming out for Heavenward, nobody should have expected a massive overhaul of SMN... They said a big change, which is looks to be, and we still haven't seen everything... but for them to change how the pets work etc, that requires way too much development time for them to do together with all other new things.

Also, please stop complaining before we have even seen the Egi's new abilities... That goes for everyone, not just you.

I don't main SMN, because I find them boring... but while I'm still holding on to MNK main, I think SMN's new abilities looked very interesting, and will probably fix their lack of burst along with other things.

The Egi's new abilities might be vital for your group or yourself for all we know. If they made those more relevant, and fit them into a rotation, then wouldn't you get at least closer to what people wanted?

Either way, most people I know think SMN looks much more interesting, and they are actually thinking about trying one out again in the expansion. Just try to separate the FFXIV SMN job from other titles, because there are good things about this one too.