Yep, completely right... the "Upgrade" just seems kind of silly to me. I would of much rather got something new an interesting, like a heal which heals the target each time they are hit. Or a shield that regenerates itself every few seconds.I am not sure I grasp your reasoning there.
Assuming that the Crit proc of Adlo also applies when Emergency is active (and this is still not confirmed), it will be 1200 heal + 2400 heal (conversion double shield). That is 3600. Not sure where your 5400 comes from.
I would take a 3600 shield over a 3600 heal ANY day. There is no situation where a heal is better than a shield, unless there will be mechanics which ignore shields. In that case, lol, f**k scholar.
Of course they are not. Shield healing is pretty much always better. If you are sitting at 2000hp + 1200 shield on you, it is EXACTLY the same as having 3200hp with no shield - with Shield having the advantage of raising your max HP potentially into infinite.
I guess the concept would be clearer if life bars showed the shield portion on top of people's HP.
Except when the shield doesn't stack. 1600+1600 cast twice isn't as powerful as 3200 cast twice if one of those 1600s is going to be nulled.
Also it depends on how Emergency works. If it actually amplifies the healing potency slightly the question becomes far less simple and more dependant on exactly what your target needs and the presence of others.
Ummmm... if you crit adloqium the initial heal is gonna be more than the non-crit heal of 1200, that why I projected it would be 1800 (quick guess). 1800 x 2 = 3600 (shield). 1800+3600 = 5400. Get it?I am not sure I grasp your reasoning there.
Assuming that the Crit proc of Adlo also applies when Emergency is active (and this is still not confirmed), it will be 1200 heal + 2400 heal (conversion double shield). That is 3600. Not sure where your 5400 comes from.
I would take a 3600 shield over a 3600 heal ANY day. There is no situation where a heal is better than a shield, unless there will be mechanics which ignore shields. In that case, lol, f**k scholar.
I would of rather had something like an AOE emergency off-gcd no mana heal with a 2-3 minute cooldown that fully heals all party and raid members around you.
Or a shield that gives you shielding based off how much max HP you've lost. That would of been a cool mechanic, so if you have 10% of your life left 90% of the life you don't have turns into a shield. Which gives you time to bring everyone back up.
But think of certain situations where you need to top up a tank at low hp. Say the whm is busy casting medica 2 (long cast) and the tank drops very quickly. Oh shit you have no aetherflow stacks left! Boom emergency tactics adloquium = Nice big heal! No overhealing if he actually needs the health. It's very situational but I like the concept.
Who knows how it will come in handy. but its all speculation at this point. Maybe its a lot better than what the non-player translator made it seem to be.
Your using and relying on Lustrate too much, its not very good to spam it because you will need it if the tank gets low HP.But think of certain situations where you need to top up a tank at low hp. Say the whm is busy casting medica 2 (long cast) and the tank drops very quickly. Oh shit you have no aetherflow stacks left! Boom emergency tactics adloquium = Nice big heal! No overhealing if he actually needs the health. It's very situational but I like the concept.
Benediction is an off-GCD, no cost single target full heal and has a five minute cooldown. What you're asking for would have a notably longer cooldown than that.
And I think that's what Dissipation is intended to be for - "Screw my fairy slowly healing everyone I need to do work now."
Hey I am a white mage main here but I am just trying to bring speculation to a "RIP WHM/SCH" thread... People are making assumptions a month before the expansion is out. We have no idea how Emergency tactics is really gonna work hence using the key word speculation.
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