They're working on this.
The journal is more than enough. Once you get close enough to the target location, it pops on the minimap.•Quest tracking
I know we have the journal map, but it would be nice to be able to track these quests by having locations tracked on the minimap and on the world map as well.
Visiting other cities is bad, mmmkay? Same goes for people who won't sell anywhere but Uldah.•Equipment vendors
We have the market wards, but it would be nice to be able to find equipment at non player pricing and availability. The fact that i had to travel to uldah (Since gridania is empty) to find equipment in the market wards is unacceptable.
Not SEs problem. Not sure what you expect them to do about it.•General chat
I know people complain about spammers in chat, but the whole in game community seems mute to me and that needs to change.
The leves you can get at any given time already give you this information.•Average level shown at camps on world map
With not much to do iv been exploring for good solo camps to level up in but i always end up reaching a place with higher level mobs. It would be nice to show the appropriate level for certain areas so i know where i could head to next.
Is the number next to mob names really not enough to determine where you can fight at your level?•Solo camps
I enjoy soloing as much as i like grouping and have been soloing completely so far and intend to do so for most of the leveling process. I was soloing last night on opo's and oil bugs at lvl16-18 near camp tranquil, and was getting 500xp for bugs and 900 for opos with some down time.*I dont know how the rest of the game is but i have a feeling that most leveling is done by grouping on field mobs.*
It would be nice to have map indicators of good grind camps for your level, as well as camps without indicators for secret camp location purposes.![]()
It's called guild leves.Fields of valor in select locations would be a great addition to ffxiv.
They're bunched together because they're in a mob party. You're not going be able to tag just one.•Leve mobs
I found it so lame that often times the leve mobs would be grouped together making it impossible to tag only 1, even on solo difficult. I found myself getting wrecked at camp tranquil during these leves because i couldent take on 2 mobs at a time. Maybe im not high enough to take on those leves just yet, but i know i could complete them if i could fight 1 mob at a time.
Singleplayer RPGs. This isn't one.•Random cut scene events
It would be cool if we could have random events happen to us while traveling. Traveling on foot is kind of boring right now, and i believe this could spice things up.*
Events could be anything from chocobo stampedes to garlean ambush, treasure found, quests etc
•unknown random npc quests and items
Currently all quests are marked with "!", it would be cool if npc's could be randomly set as a questgiver and jump from npc to npc once completed, this would give players incentive to interact with npc's to find that cool hidden quest. Random quest npc's that jump from location to location out on the field would be a nice touch too.*
iv always enjoyed in old school rpgs when i talked to a npc and they end up giving me a item. Little things like this keep people entertained and immersed.
•Interactive objects
Im the type of player thats likes to check everything in games when possible for that hidden item or event/area. Using pokemon as a example, while in a cave i check every boulder for that hidden nugget or potion or when in a house i check the garbage for items as well.
they do have that type of camera movement. You have to be in manual control of your character's movement though. It's a trade off between autorun and fine camera control.•Camera control
Please make it so i can left click on the screen and move my camera around while moving without turning my character.
You can zoom out on the world map, it's not necessary on the minimap. Weaknesses of mobs should be learned not handed out, and AOE is not availale for all spells so, no, it shouldn't always be available.• UI
It would be nice if a mobs element type could be shown when selected.
- A zoom out function for both mini and world maps is needed
-Area of effect button needs to stay, its to legit to get rid of.
LS stuff is not in the forefront of changes til they have the important things like battle system, class changes and balancing and content added in.•Linkshells
With no general chat in cities and bad LS commands i find its a bit difficult to find the correct person to invite you into a LS.*
Could a LS counter be added that allows a LS leader to post their guild as open for recruitment as well as letting players apply to said LS.