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  1. #1
    Player
    Mindx3's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Character
    Myst Aura
    World
    Hyperion
    Main Class
    Conjurer Lv 50

    Suggestions from a new player

    Hey all,*

    Iv recently began playing ffxiv a couple days ago and iv made it to 18 CON so far. For the most part im having a blast, and enjoying Gridanias story line (especially cuz im CON). I have some issues and suggestions for the game. I feel that the dev team could use some feedback from new players especially since they are trying to accomidate newer players for the ps3 release.

    •More tutorial quests
    I felt that after the begining story line quests were completed i was just kind of thrown into eorzea without further introduction to any other aspects of the game.*
    *
    •Quest tracking
    I know we have the journal map, but it would be nice to be able to track these quests by having locations tracked on the minimap and on the world map as well.

    •Equipment vendors
    We have the market wards, but it would be nice to be able to find equipment at non player pricing and availability. The fact that i had to travel to uldah (Since gridania is empty) to find equipment in the market wards is unacceptable.

    •General chat
    I know people complain about spammers in chat, but the whole in game community seems mute to me and that needs to change.

    •Average level shown at camps on world map
    With not much to do iv been exploring for good solo camps to level up in but i always end up reaching a place with higher level mobs. It would be nice to show the appropriate level for certain areas so i know where i could head to next.

    •Solo camps
    I enjoy soloing as much as i like grouping and have been soloing completely so far and intend to do so for most of the leveling process. I was soloing last night on opo's and oil bugs at lvl16-18 near camp tranquil, and was getting 500xp for bugs and 900 for opos with some down time.*I dont know how the rest of the game is but i have a feeling that most leveling is done by grouping on field mobs.*
    It would be nice to have map indicators of good grind camps for your level, as well as camps without indicators for secret camp location purposes.

    Fields of valor in select locations would be a great addition to ffxiv.

    •Leve mobs
    I found it so lame that often times the leve mobs would be grouped together making it impossible to tag only 1, even on solo difficult. I found myself getting wrecked at camp tranquil during these leves because i couldent take on 2 mobs at a time. Maybe im not high enough to take on those leves just yet, but i know i could complete them if i could fight 1 mob at a time.

    •Random cut scene events
    It would be cool if we could have random events happen to us while traveling. Traveling on foot is kind of boring right now, and i believe this could spice things up.*
    Events could be anything from chocobo stampedes to garlean ambush, treasure found, quests etc

    •unknown random npc quests and items

    Currently all quests are marked with "!", it would be cool if npc's could be randomly set as a questgiver and jump from npc to npc once completed, this would give players incentive to interact with npc's to find that cool hidden quest. Random quest npc's that jump from location to location out on the field would be a nice touch too.*

    iv always enjoyed in old school rpgs when i talked to a npc and they end up giving me a item. Little things like this keep people entertained and immersed.

    •Interactive objects

    Im the type of player thats likes to check everything in games when possible for that hidden item or event/area. Using pokemon as a example, while in a cave i check every boulder for that hidden nugget or potion or when in a house i check the garbage for items as well.

    •Camera control

    Please make it so i can left click on the screen and move my camera around while moving without turning my character.

    • UI
    It would be nice if a mobs element type could be shown when selected.
    - A zoom out function for both mini and world maps is needed

    -Area of effect button needs to stay, its to legit to get rid of.

    •Linkshells
    With no general chat in cities and bad LS commands i find its a bit difficult to find the correct person to invite you into a LS.*
    Could a LS counter be added that allows a LS leader to post their guild as open for recruitment as well as letting players apply to said LS.

    Any other new players with suggestions please post!
    (6)

  2. #2
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Meh I really don't want the game telling you which way to go for everything. We need more community talk in this game and it's slowly starting to get that way with SP grind parties and Raids.

    Um solo grinding, good look on later ranks. You will more than likely HAVE to go in grind parties... unless your gonna grind 8 leves every 36 hours.

    Group up is all I can say, especially for leves. You'll get them done faster and get a boost from that at the end in sp.

    Finally, I will never see eye-to-eye with a MMO player that solos. It just.. meh
    (2)

  3. #3
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Hello! Welcome to FFXIV Official forums!

    Quote Originally Posted by Mindx3 View Post
    Hey all,*

    •More tutorial quests
    I felt that after the begining story line quests were completed i was just kind of thrown into eorzea without further introduction to any other aspects of the game.*
    *
    coming in 1.19, check the Producer Letter #XVI
    •Equipment vendors
    We have the market wards, but it would be nice to be able to find equipment at non player pricing and availability. The fact that i had to travel to uldah (Since gridania is empty) to find equipment in the market wards is unacceptable.

    In the market wards there is weapons/armor that is sold by NPCs
    •General chat
    I know people complain about spammers in chat, but the whole in game community seems mute to me and that needs to change.

    ??? well your in the most quite server probably, ppl are spamming in my chat log from where i am
    •Average level shown at camps on world map
    With not much to do iv been exploring for good solo camps to level up in but i always end up reaching a place with higher level mobs. It would be nice to show the appropriate level for certain areas so i know where i could head to next.

    Hmm isn't that part of the game where you need to explore?
    •Solo camps
    I enjoy soloing as much as i like grouping and have been soloing completely so far and intend to do so for most of the leveling process. I was soloing last night on opo's and oil bugs at lvl16-18 near camp tranquil, and was getting 500xp for bugs and 900 for opos with some down time.*I dont know how the rest of the game is but i have a feeling that most leveling is done by grouping on field mobs.*
    It would be nice to have map indicators of good grind camps for your level, as well as camps without indicators for secret camp location purposes.

    Fields of valor in select locations would be a great addition to ffxiv.

    There plenty, you just need to do more research
    •Leve mobs
    I found it so lame that often times the leve mobs would be grouped together making it impossible to tag only 1, even on solo difficult. I found myself getting wrecked at camp tranquil during these leves because i couldent take on 2 mobs at a time. Maybe im not high enough to take on those leves just yet, but i know i could complete them if i could fight 1 mob at a time.

    Chill out then they are very easy compare to normal mobs

    • UI
    It would be nice if a mobs element type could be shown when selected.
    - A zoom out function for both mini and world maps is needed

    -Area of effect button needs to stay, its to legit to get rid of.

    •Linkshells
    With no general chat in cities and bad LS commands i find its a bit difficult to find the correct person to invite you into a LS.*
    Could a LS counter be added that allows a LS leader to post their guild as open for recruitment as well as letting players apply to said LS.

    many of us asking for better LS commands by now.
    (3)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    292
    Quote Originally Posted by Mindx3 View Post
    Hey all,*

    Iv recently began playing ffxiv a couple days ago and iv made it to 18 CON so far. For the most part im having a blast, and enjoying Gridanias story line (especially cuz im CON). I have some issues and suggestions for the game. I feel that the dev team could use some feedback from new players especially since they are trying to accomidate newer players for the ps3 release.

    •More tutorial quests
    I felt that after the begining story line quests were completed i was just kind of thrown into eorzea without further introduction to any other aspects of the game.*
    *
    They're working on this.

    •Quest tracking
    I know we have the journal map, but it would be nice to be able to track these quests by having locations tracked on the minimap and on the world map as well.
    The journal is more than enough. Once you get close enough to the target location, it pops on the minimap.

    •Equipment vendors
    We have the market wards, but it would be nice to be able to find equipment at non player pricing and availability. The fact that i had to travel to uldah (Since gridania is empty) to find equipment in the market wards is unacceptable.
    Visiting other cities is bad, mmmkay? Same goes for people who won't sell anywhere but Uldah.

    •General chat
    I know people complain about spammers in chat, but the whole in game community seems mute to me and that needs to change.
    Not SEs problem. Not sure what you expect them to do about it.

    •Average level shown at camps on world map
    With not much to do iv been exploring for good solo camps to level up in but i always end up reaching a place with higher level mobs. It would be nice to show the appropriate level for certain areas so i know where i could head to next.
    The leves you can get at any given time already give you this information.

    •Solo camps
    I enjoy soloing as much as i like grouping and have been soloing completely so far and intend to do so for most of the leveling process. I was soloing last night on opo's and oil bugs at lvl16-18 near camp tranquil, and was getting 500xp for bugs and 900 for opos with some down time.*I dont know how the rest of the game is but i have a feeling that most leveling is done by grouping on field mobs.*
    It would be nice to have map indicators of good grind camps for your level, as well as camps without indicators for secret camp location purposes.
    Is the number next to mob names really not enough to determine where you can fight at your level?

    Fields of valor in select locations would be a great addition to ffxiv.
    It's called guild leves.

    •Leve mobs
    I found it so lame that often times the leve mobs would be grouped together making it impossible to tag only 1, even on solo difficult. I found myself getting wrecked at camp tranquil during these leves because i couldent take on 2 mobs at a time. Maybe im not high enough to take on those leves just yet, but i know i could complete them if i could fight 1 mob at a time.
    They're bunched together because they're in a mob party. You're not going be able to tag just one.

    •Random cut scene events
    It would be cool if we could have random events happen to us while traveling. Traveling on foot is kind of boring right now, and i believe this could spice things up.*
    Events could be anything from chocobo stampedes to garlean ambush, treasure found, quests etc

    •unknown random npc quests and items

    Currently all quests are marked with "!", it would be cool if npc's could be randomly set as a questgiver and jump from npc to npc once completed, this would give players incentive to interact with npc's to find that cool hidden quest. Random quest npc's that jump from location to location out on the field would be a nice touch too.*

    iv always enjoyed in old school rpgs when i talked to a npc and they end up giving me a item. Little things like this keep people entertained and immersed.

    •Interactive objects

    Im the type of player thats likes to check everything in games when possible for that hidden item or event/area. Using pokemon as a example, while in a cave i check every boulder for that hidden nugget or potion or when in a house i check the garbage for items as well.
    Singleplayer RPGs. This isn't one.

    •Camera control

    Please make it so i can left click on the screen and move my camera around while moving without turning my character.
    they do have that type of camera movement. You have to be in manual control of your character's movement though. It's a trade off between autorun and fine camera control.

    • UI
    It would be nice if a mobs element type could be shown when selected.
    - A zoom out function for both mini and world maps is needed

    -Area of effect button needs to stay, its to legit to get rid of.
    You can zoom out on the world map, it's not necessary on the minimap. Weaknesses of mobs should be learned not handed out, and AOE is not availale for all spells so, no, it shouldn't always be available.

    •Linkshells
    With no general chat in cities and bad LS commands i find its a bit difficult to find the correct person to invite you into a LS.*
    Could a LS counter be added that allows a LS leader to post their guild as open for recruitment as well as letting players apply to said LS.
    LS stuff is not in the forefront of changes til they have the important things like battle system, class changes and balancing and content added in.
    (4)

  5. #5
    Player
    Mindx3's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Character
    Myst Aura
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by DeadRiser View Post
    Meh I really don't want the game telling you which way to go for everything. We need more community talk in this game and it's slowly starting to get that way with SP grind parties and Raids.

    Um solo grinding, good look on later ranks. You will more than likely HAVE to go in grind parties... unless your gonna grind 8 leves every 36 hours.

    Group up is all I can say, especially for leves. You'll get them done faster and get a boost from that at the end in sp.

    Finally, I will never see eye-to-eye with a MMO player that solos. It just.. meh
    Im not against grouping up at all and i intend to group,as i stated i really enjoy doing it, but there are times that i just want to solo. As for finding a group it may be easier if i had a LS. If the game told me where to go id have more time to level and less time looking for a good camp.
    (1)

  6. #6
    Player

    Join Date
    Aug 2011
    Posts
    58
    I learned this the hard way prob wasted 500k+ gil on items and not going to Uldah and that's the place you but and sell stuff.
    (0)

  7. #7
    Player
    Ava's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    397
    Character
    Ava Faye
    World
    Excalibur
    Main Class
    White Mage Lv 90
    ITT: New players dont matter, this game is HARDCORE. L2P etc.

    Edit: I found merit in most of your concerns. Most had to do with user friendliness and I agree with those. This game needs to be more user-friendly, it's a pain to pick up as a new player. This coming from me trying to get several friends to play and they couldn't make it past level 10 because the game was too much of an annoyance to play.
    (1)

  8. #8
    Player
    Mindx3's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Character
    Myst Aura
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Seirra_Lanzce View Post
    Hello! Welcome to FFXIV Official forums!
    Thank you for the welcoming
    Quote Originally Posted by Seirra_Lanzce View Post
    coming in 1.19, check the Producer Letter #XVI
    I kind of knew this but figured id post it anyways

    In the market wards there is weapons/armor that is sold by NPCs
    Did not know this thank you, are they low level gear at a affordable price to a new player? Because thats what i was mainly referring to.

    Hmm isn't that part of the game where you need to explore?
    I did explore lol but instead of wasting my time exploring i could have went straight to a camp, this kind of goes hand in hand with the next quote
    There plenty, you just need to do more research
    Chill out then they are very easy compare to normal mobs
    I know they are lol, and i know the reason why i got owned was because i was to low, but i still think grouping them up is rediculous
    (1)

  9. #9
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    The enemies around a camp are usually at that camp's level range, so I'd go looking in the general vicinity of camp Tranquil if those are the current leves you are doing.

    On guildleve difficulty, don't be afraid to go back and do the lower rank leves even if you have higher ranks available. If you can set the older ones at a high difficulty and complete them quickly to get the time bonus they might be more SP than the higher rank ones and a lot less of a headache. Don't forget about all your buffs before you engage, Protect + Shell + Stoneskin + Shock Spikes gives you a good amount of breathing room. If you work on Thaumaturge a little bit you can also pick up Sacrifice which gives you a nice Regen effect.
    (1)

  10. #10
    Player
    Mindx3's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Character
    Myst Aura
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by mysterytaru View Post
    They're working on this.



    The journal is more than enough. Once you get close enough to the target location, it pops on the minimap.

    Being able to track it and never having to open up the journal to make sure your going the right way is a better system
    Visiting other cities is bad, mmmkay? Same goes for people who won't sell anywhere but Uldah.
    For new players who dont know uldah is the place to be, searching in your main city is optimal. Lucky for me iv been following this game slightly to understand how things in ffxiv work


    Not SEs problem. Not sure what you expect them to do about it.
    I expect them to add a general chat channel lol,maybe linking to every city

    The leves you can get at any given time already give you this information.
    Only certain camps pop up and they only pop up when im near the appropriate level. And im not really talking about aetheryte camps, im talking about open fields.

    Is the number next to mob names really not enough to determine where you can fight at your level?
    Its what iv been using thus far, but i havent had the luxury of exploring all of eorzea just yet, so i guess in a way its not enough to determine where i can fight. I could be leveling and decide to switch spots, as im searching i could randomly run into level 90 goblins. Of course i would turn back but damn really...i just ran all this way just to turn back?


    It's called guild leves.
    FoV in open fields where people may group up or solo away from aetheryte camps, FoV is on going, guild leves you complete in 20 min
    They're bunched together because they're in a mob party. You're not going be able to tag just one.

    It just looks really rediculous tbh...personal pet peeve i guess


    Singleplayer RPGs. This isn't one.

    Not a valid argument especially for the things i suggested


    they do have that type of camera movement. You have to be in manual control of your character's movement though. It's a trade off between autorun and fine camera control.

    I will try this but im sure i have and it doesnt work...but i will try again


    You can zoom out on the world map, it's not necessary on the minimap. Weaknesses of mobs should be learned not handed out, and AOE is not availale for all spells so, no, it shouldn't always be available.

    How can i zoom out on the world map? Necessity isnt a reason to not implement something that could prove usefull. Weaknesses of mobs is handed out on internet databases, just makes it one less step i have to do.
    /10charsss
    (0)

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