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Thread: RIP summoner

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  1. #1
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    707
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    I'm glad they are fleshing out egis. It seems like most people here care more about the "looks" of the summoner and the lore then actual gameplay. I want the class to be complex and have a high skill ceiling, I don't give two hoots about what pets are summoned. If there is a best pet, I'll just use the best pet. If we have to swap pets to do more dmg, I'll do that. I don't care if they call them iffy or titan or if they look like a cloud. As long as the gameplay is good then I'm happy with the job.
    (7)

  2. #2
    Player
    Solaria_Luna's Avatar
    Join Date
    May 2015
    Location
    U'ldah
    Posts
    205
    Character
    Solaria Luna
    World
    Behemoth
    Main Class
    Black Mage Lv 51
    Quote Originally Posted by PotatoTree View Post
    I'm glad they are fleshing out egis. It seems like most people here care more about the "looks" of the summoner and the lore then actual gameplay. I want the class to be complex and have a high skill ceiling, I don't give two hoots about what pets are summoned. If there is a best pet, I'll just use the best pet. If we have to swap pets to do more dmg, I'll do that. I don't care if they call them iffy or titan or if they look like a cloud. As long as the gameplay is good then I'm happy with the job.
    I agree with this.
    (1)
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  3. #3
    Player
    TheFatHousecat's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Deepening Shadow
    World
    Balmung
    Main Class
    Warrior Lv 70
    Quote Originally Posted by PotatoTree View Post
    I'm glad they are fleshing out egis. It seems like most people here care more about the "looks" of the summoner and the lore then actual gameplay. I want the class to be complex and have a high skill ceiling, I don't give two hoots about what pets are summoned. If there is a best pet, I'll just use the best pet. If we have to swap pets to do more dmg, I'll do that. I don't care if they call them iffy or titan or if they look like a cloud. As long as the gameplay is good then I'm happy with the job.
    And here, ladies and gentlemen, we see the demonstrated difference between people who treat this game as a game and those who treat it as a pretty chatroom. People who play the game for the actual game want it to be fun and interesting to actually play. People who play the game for the aesthetics are primarily concerned with how different and unique they look in comparison to other players/characters, how many glamours they get, how many pets of varying types they get, how visible their pets are to others...

    Person who cares about gameplay: "Wow, that Dreadwyrm trance stuff looks really great. Maybe this rework will finally make SMN as in-demand as other jobs in endgame."

    Person who cares about aesthetics: "No new egis? Still not as big or bigger than player characters? How are people supposed to pay attention to me from across the map? RIP my job"

    That's not to say aesthetic elements aren't important, but it's one tiny facet of the whole picture- clearly taking a backseat to gameplay. Because when your gameplay sucks, your game fails. SEE: FFXIV 1.0
    (14)

  4. #4
    Player
    Galand's Avatar
    Join Date
    Aug 2013
    Posts
    130
    Character
    Rachel Alucard
    World
    Gilgamesh
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by PotatoTree View Post
    I'm glad they are fleshing out egis. It seems like most people here care more about the "looks" of the summoner and the lore then actual gameplay. I want the class to be complex and have a high skill ceiling, I don't give two hoots about what pets are summoned. If there is a best pet, I'll just use the best pet. If we have to swap pets to do more dmg, I'll do that. I don't care if they call them iffy or titan or if they look like a cloud. As long as the gameplay is good then I'm happy with the job.
    Cool thats YOUR opinion and your entitled to it, Iam more upset that they stated they were re-working the class which sounds like a overhaul of its mechanics but instead they changed the name of a spell and give you 30 seconds to play with some direct damage abilities and no new egis.

    I thought summoners were supposed to be a pet class that uses pets to do damage and interacts with them to do so.
    (4)
    Cast in the name of god, ye not guilty

  5. #5
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Galand View Post
    I am more upset that they stated they were re-working the class which sounds like a overhaul of its mechanics but instead they changed the name of a spell and give you 30 seconds to play with some direct damage abilities and no new egis.
    We were only given info of the new skills, and nothing related to any of the current abilities and if they were adjusted as far as I can tell from watching the stream. It's too early to make assumptions. New Egis would be redundant as hell seeing as you can only summon one at a time. Players would just flock to the 'best' summon to use and ignore the rest. Reskins and glamouring over the current Egis is apparently in the works, so look forward to that.

    Personally, the new skills for the SMN look great and I am pretty excited to try them out once Heavensward hits.

    Quote Originally Posted by Imoye View Post
    That's pretty outrageous all in all considering how little effort it would take.
    Define 'little'.
    (3)

  6. #6
    Player
    Galand's Avatar
    Join Date
    Aug 2013
    Posts
    130
    Character
    Rachel Alucard
    World
    Gilgamesh
    Main Class
    Gladiator Lv 80
    People keep saying oh don't rely on the previous games when it comes to Summoner and its job.

    So you mean to tell me people who decided to play their current jobs with no notion of their previous iterations?

    Paladins tank
    White Mages heal
    Monks do melee damage
    Blackmages use spells to deal damage.
    Bards to ranged damage and support.
    Warriors are melee damage oriented tanks

    Summoners should be summoners who use their "pets" to deal damage, not be a simple poison mage with lame mechanics that don't flow together correctly.

    Don't tell me people decided to play their job randomly and just stuck with it, they did so with a pre-concieved notion of what that job does historically.
    (11)
    Cast in the name of god, ye not guilty

  7. #7
    Player
    TheFatHousecat's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Deepening Shadow
    World
    Balmung
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Galand View Post
    Summoners should be summoners who use their "pets" to deal damage
    And that is, in fact, literally what they are. You just don't like the particulars of how they deal damage or what their damage-dealing looks like.

    People could apply the principle of your argument to all the other classes and gripe just as hard. At this point you're just looking for any excuse to complain about how the job doesn't cater specifically to your preferences and expectations, and you try to convince us all that your position is unique and justified.

    K.jpg, well thanks for reinforcing the "typical smn" stereotype that's been around since 2004 FFXI
    (8)

  8. #8
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by TheFatHousecat View Post
    And that is, in fact, literally what they are. You just don't like the particulars of how they deal damage or what their damage-dealing looks like.
    Wait, pets do damage now? Stop the press, this is the first time I've heard of that!

    Truth be told though, our pets deal only a third of the overall damage. Most of it is from DoTs and abilities like Fester. Their low recast times and their relatively weak damage will not make them contenders for MVP.
    (4)

  9. #9
    Player
    Imoye's Avatar
    Join Date
    Sep 2013
    Posts
    285
    Character
    Onywen Fraelia
    World
    Ragnarok
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Lemuria View Post
    Wait, pets do damage now? Stop the press, this is the first time I've heard of that!

    Truth be told though, our pets deal only a third of the overall damage. Most of it is from DoTs and abilities like Fester. Their low recast times and their relatively weak damage will not make them contenders for MVP.
    ONLY? 30% of your damage is huge. Definitely more than significant.

    My problem with the egis are purely cosmetic and how lame the abilities are. Especially the signature ability having a 5 min CD and a really lame animation. The egis just look like a ball of plasticine mashed together. Took them 5 min tops to design those, and the fact that they can't even be bothered giving us some decent looking pets tells me this is a job they're never going to improve. So you might as well reroll right now.

    Personally I'm going Astro.
    (3)

  10. #10
    Player
    Tilgung's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raein Tilgung
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Lemuria View Post
    Wait, pets do damage now? Stop the press, this is the first time I've heard of that!

    Truth be told though, our pets deal only a third of the overall damage. Most of it is from DoTs and abilities like Fester. Their low recast times and their relatively weak damage will not make them contenders for MVP.
    The 30%ish damage your Egi outputs is fairly large, actually. That's basically the damage contribution auto-attacks provide for melee DPS and (current) Bards. It really is a big deal. Without them, SMN would be absolute trash for all content.
    (0)

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