Quote Originally Posted by Jamein View Post
Then they will be complaining no one does PF groups for the hard stuff because it's too hard for PF and only statics can do it and then it'll get nerfed some more.
Though SE will have no reason to nerf Alexander Hard (Savage mode, for example, is left untouched... even though the rewards are not worth it). I feel SE only gave Coil the Echo (and hardcore nerfed Second Coil) because there was only one difficulty and it had a story that was a sequel to the 'To Kill a Raven' storyline. With Alexander, people playing for the story will get to experience it and people playing for the challenge will get their challenge. If people whine about the challenge, well... tough luck. SE aren't going to nerf something that will give better rewards than the Normal encounter (if it drops anything, that is).

I do hope with HW, they'll release story/normal and (actually) hard mode dungeons together. "Expert" roulette really needs to live up to its name...

Though if SE were to nerf Alexander Hard, then they're catering to the Carried (refuse to learn and listen) players. Casual players at least try to learn the fight and listen to feedback, suggestions and advice.