Quote Originally Posted by ExiaQuanta View Post
Shukuchi IIRC works just like DRG's Jump. Your characters is still in "place" until the full animation happens. So if you use Shukuchi at Point A to get to Point B. Your character is still technically at Point A until the Animation happens or until your character actually lands at Point B.
You can get nailed by an AoE anywhere between Point A and B with a poorly timed* DRG dive or Shoulder Tackle, and I doubt Shukuchi is any different. If anything, Shukuchi feels hilariously slower to me, and I don't think it's just the choose-a-spot thing messing with my perception.

If you must gamble with an AoE, my experience says that you have better chances if you try passing through as little of it as possible (try the edges of a circle, rather than straight through, for instance) as quickly as possible (maximize the distance). My testing is very informal (using jump in T10, Shoulder Tackle through Earthshakers in T13) but I'm pretty sure the game plots out a line for your path somehow, else you wouldn't have things like being unable to gap-close through walls.

* Or poorly chosen. Many a DRG has dreamed of jumping over a Twister....