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  1. #1
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Eidolon View Post
    Usually, beating the optional / side dungouns makes the final dungouns a joke... If you can beat the Weapons of FFvii, you'll have no problem with sephi.

    The only game that broke this mold for me was Tales of Vesperia. If you did an optional quest, THEY GAVE THE FINAL BOSS AN EXTRA FORM THAT WAS EVEN HARDER...

    Oh god I love that game.
    At least one of the Star Ocean games did that too.
    Except they didn't really warn you and the quest was just a cryptic as hell Private Action in one of the towns.
    The result was the hardest boss in the game that I only managed to beat because one of my weapons proc'd a death effect (which is extremely rare)
    (1)

  2. #2
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by kyuven View Post
    At least one of the Star Ocean games did that too.
    Except they didn't really warn you and the quest was just a cryptic as hell Private Action in one of the towns.
    The result was the hardest boss in the game that I only managed to beat because one of my weapons proc'd a death effect (which is extremely rare)
    Yea. Looks like they're both basically in the same vein - some of the hardest fights in the game, triggered by doing optional content. In ToV, you got it by collecting all the weapons (which is something you had to purposely do - usually completing puzzles to get them. But a player might not understand the repurcussions until it's too late)

    God I love these games. xD
    (0)