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  1. #1
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by MilesSaintboroguh View Post
    If people don't like it now, what makes you think punting it to the main story roulette will change it?
    Easy, the other 2 MSQ roulette dungeons take more time. People will stay for a fight likely to take less time.

    Quote Originally Posted by AkashiXI View Post
    That's a bandaid fix, the real issue is people will quit out, regardless of which roulette it's in. Will people quit out less? That's to be decided, but I echo the idea of having a force reset on the instance.
    If anything, the only problem with this solution is that people might ditch CM and praetorium more in favor of getting Steps of Faith.
    (0)

  2. #2
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Alistaire View Post
    Easy, the other 2 MSQ roulette dungeons take more time. People will stay for a fight likely to take less time.
    If anything, the only problem with this solution is that people might ditch CM and praetorium more in favor of getting Steps of Faith.
    Counter: No one wants to do SOF now because the majority of the players prefer to face roll it and then wonder why it doesn't work, followed up by everyone quitting. SOF has a time limit of 60 minutes because it's expected of the party to clear it within that timeframe. The other 2 story quest dungeons you speak of have a much higher time limit because they're actual dungeons rather than a straight up boss fight, ergo they take longer to complete and most likely take a little bit longer to finish than a typical SOF run.

    Also, those dungeons can be facerolled. SOF cannot, therefore people who don't learn causes everyone else to quit in frustration. SOF has a lot more mechanics than those two dungeons and is more demanding.
    (1)