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  1. #121
    Player
    Mishini_Dracoto's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    513
    Character
    Misenklauph Drakkfhur
    World
    Ultros
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Kallera View Post
    Its a guess as to what to use goad on
    QQ

    how about your Loving Tank, who doesn't have access to invigorate. A tank going all out get's TP starved by abiout 7 minutes if he's interrupted. wait, that was old data from over a year ago. It might be faster now. Also, if somebody has to get raised, they should be goaded for TP recovery.
    (0)

    http://na.finalfantasyxiv.com/lodestone/character/2237443/]
    Quote Originally Posted by Noni View Post
    I wish more tanks were like you also.
    http://xivreborn.com/gen/Misenklauph_Drakkfhur_Ultros_Classes.jpg

  2. #122
    Player Kaze3434's Avatar
    Join Date
    Mar 2014
    Location
    Old Grid
    Posts
    1,016
    Character
    Rumina Asou
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by SendohJin View Post
    ignore all the other games, what does the word Summoner mean to you? it summons something. shouldn't whatever is being summoned be more valuable than 20-25% of the damage if Summoner is a DPS job?

    what does Bio and Miasma have to do with Summoning?

    Summoner probably would have been better off if it wasn't a pet job and more like Ninja. you get 3 seals that tick away, put them on targets in different orders and you still get Astral Flow charges, but instead of Bane and Fester, you get to summon attacks like Aerial Blast and Inferno.

    Scholar works better, at least the name doesn't imply it's pet dependent, it's about planning out when to put up Soil, when to put up Succor/Adlo, etc.
    thats why i said to work within this game to find ways to improve
    (0)

  3. #123
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Bard: Currently bard is an archer, just with a few buffs that have a short bard-like instrument strumming animation, then it's back to archery 99% of the time. And the archery part feels as if it's missing something, it's extremely fast and accurate even while running or jumping, it's like a gun with homing bullets and the user needs no skill.

    Summoner: It could be a lot grander than it is, but sharing a base class with Scholar makes it hard to suggest a radical departure.
    (4)

  4. #124
    Player
    Akaila's Avatar
    Join Date
    Aug 2013
    Posts
    6
    Character
    Akaila Talinas
    World
    Odin
    Main Class
    Arcanist Lv 50
    Just want to add my thoughts to this, mainly about the smn. i have a level 50 smn so i understand what people mean when they say it doesn't feel like a summoner and i do think this is because of the lack of the elemental wheel system.

    I understand why they took the system out and back during the change it made sense. however i think there is a way to fix this system without causing the problems like "ifrit is immune to your spell". what people don't realize is that most elements can be countered in some way by the same one, throwing a large rock of titan for example would still hurt the god either way. my suggestion would be to make it so monsters have slight weaknesses but not so much heavy resistances so using water vs ifrit for example might hurt him a little bit more then fire but fire will still hurt him the same way.

    this could be used to introduce a whole new line of spells that can make elemental damage more effective on creatures like fire resistance down etc.

    to be honest, i think this will help all mages have flavor (its personal but i even want astral and umbral damage back) it doesn't have to affect the game a huge amount. if every mage from now on only gets unaspected damage what is the point in having elemental damage at all bar pvp where people don't care anyway.
    (2)
    Last edited by Akaila; 05-09-2015 at 05:00 AM.

  5. #125
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I feel like Bard was not made to the vision of past bards, its definitely true that in the past bards have used bows (and even other weapons) but in FF games they all had a huge focus on music when it came to abilities. SE's new Bard has a huge focus on archery. I don't hate the Bards, and Yoshida has right to re-envision Jobs (producer ftw) but I don't think it's surprising some people would be miffed, like changing Dante's person in Devil May Cry lol.

    Similar reasons why I didn't think bard was captured Summoner missed out on the visuals, or even semi-epic visuals. To be fair it's hard to get the gameplay right to a particular crowd because SMN has been a bit of everything, but still the visuals have been incredibly consistent "awesome" and sure there is some limitations in multiplayer games but we didn't need to go this far from awesome. Opinion, of course - that they don't look "awesome". Assuming SE saw warlock as some influence it feels weird then if you compare the Warlock's pets to ours as you'd see ours lack variety and fearsome or powerful presence-- compared to a graphically inferior game (imo), compared to SE who loves to do over the top stuff (I thought..), compared to SE's summoner who is almost always the most over the top featurette when available. I understand wanting to scale down from full primal (would become screen filling nonsense), I don't understand going as far as they did - from first sight it wasn't love, lol. Good news is that it "appears" they've had at least minor changes- seen via benchmark ('appears'), ifrit-egi the best looking egi (imo) appeared to be bukier and a bit bigger.

    Don't hate either, never really been crazy bard player so I just see it as a small change of theme and not a change of a class I previously loved to play, but playing SMN it did constantly itch at my mind that my minion looked silly and It caused me to stray away from it in the end.
    (0)
    Last edited by Shougun; 05-09-2015 at 03:32 PM.

  6. #126
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Mishini_Dracoto View Post
    QQ

    how about your Loving Tank, who doesn't have access to invigorate. A tank going all out get's TP starved by abiout 7 minutes if he's interrupted. wait, that was old data from over a year ago. It might be faster now. Also, if somebody has to get raised, they should be goaded for TP recovery.
    Ah, but that DPS might need it for the add phase. It honestly depends on the situation, and having no tp number means a vital piece of information on when to use it is missing.

    I will use it if you ask, though!
    (0)
    Last edited by Kallera; 05-09-2015 at 05:12 AM.

  7. #127
    Player
    Zohar_Lahar's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Zohar Lahar
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Zumi View Post
    In FF11 and FF14 the Japanese name for Paladin was Knight. Paladin was just the English translation but if you look at the JP text they call them both Knight.
    The terminology really doesn't matter that much. As it is, FFXI Paladin seemed to draw from FF1's Knight and Cecil Harvey as a Paladin, and extended the idea from there. This game's Paladi, by contrast, appears to be a more of a modern take on FF5's Knight job.
    (0)

  8. #128
    Player
    Naliee's Avatar
    Join Date
    Jan 2014
    Posts
    367
    Character
    Siru Kissaki
    World
    Ragnarok
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Allistar View Post
    As the title states...I feel their are some jobs in the game that imo could have been done differently. I am just stating my opinion and as such it will differ everyone else's.

    BRD-- I miss the XI version of BRD or more importantly the ability to have 2 songs going at the same time.
    SMN--XI version was nice and I enjoyed it...maybe a combining of XI and FFT'S version would be nice
    WAR--I see WAR as a DD not so much as a tank...some tanking capabilities, but no where near PLD effectiveness.
    ARC/RNG---XI version again...hate/love the idea of being able to shoot and move...but there should be a consequence, since no mage is able to cast and move at the same time.
    ROG/NIN---wish they were separate entities, each bring their own unique flavor to the world, as nice as they were in XI I think I prefer FFT version of both.
    GLD---should have been the other tank job, just none magical.
    As many people have already pointed out this is FFXIV. Not FFXI.

    BRD, I think it would make them too powerful. Imagine the Foe's and Ballad/Paeon on at the same time? Some BRDs can't even sing 1 song already.
    SMN, they said they're reworking it for expanion. Please look forward to it!
    WAR, in some cases WAR is better than PLD, like adds.
    ARC/RNG, naaaaaaaaaaaaaaaaaah....
    ROG/NIN, while I do kinda miss NIN tanks from XI, seeing how squishy they are.. NO.
    GLD, I don't see them doing it, seeing how ARC turned out.
    (0)
    Last edited by Naliee; 05-09-2015 at 03:02 PM. Reason: limit

  9. #129
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Shougun View Post
    I feel like Bard was not made to the vision of past bards, its definitely true that in the past bards have used bows (and even other weapons) but in FF games they all had a huge focus on music when it came to abilities. SE's Bard has a huge focus on archery. I don't hate the Bards, and Yoshida has right to re-envision Jobs (producer ftw) but I don't think it's surprising some people would be miffed, like changing Dante's person in Devil May Cry lol.
    Funny thing...in games outside of Final Fantasy, Bards make decent archers. In fact it's only in the final fantasy games and ones not played well in other settings that the "squishy bard" stigma developed.
    Why WOULDN'T a class that needs to sing take up the bow instead of the sword?
    (2)

  10. #130
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    BRD, just BRD. You only have 4 songs, of which only 3 are usuable in combat, and 2 of those are extremely situational. You also don't have access to any support spells like Stoneskin or Raise, which would help with the support 'feel' that most would expect from BRD...things 1.0 let them have from what I heard. Until they get those back, BRD will never feel right to me.
    (3)

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