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  1. #111
    Player
    Anera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    277
    Character
    Anera Lyra
    World
    Gungnir
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Zohar_Lahar View Post
    Aren't Knight and Paladin more or less the same thing in this series?
    true but still Difference Between Paladin and Knight in any games Paladin more unending evil/undead approaches Knight more Chivalry side, It Come down to code of honor Difference.
    FF11 was true paladin FF14 more like Knight non Spell user I hardly use Cure or Protect only flash use MP and maybe sometime I use Stoneskin.
    Combat mechanics are completely different FF11 you had to use Cure to get hate aggro Cure II ,Cure III FF14 shield lob combo combo combo to get hate aggro.
    (1)
    Last edited by Anera; 05-08-2015 at 08:34 PM.

  2. #112
    Player
    dayspring83's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    262
    Character
    E'lir Dayspring
    World
    Excalibur
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Keylus View Post
    Play 2 song at the same time is nonsense, nobody can play 2 songs at the same time
    I was about to jump in with my two cents and say "YEAH I WANNA PLAY TWO SONGS!" Then I saw this post....complete 180. lol Never thought of how ridiculous that was. All things considered anyways...understanding that this is a fantasy mmo.
    (1)
    Domino Dayspring: Your Mom's Favorite Red Mage

  3. #113
    Player
    Noelzzz's Avatar
    Join Date
    Mar 2014
    Posts
    86
    Character
    Rem Crescent
    World
    Ragnarok
    Main Class
    Rogue Lv 90
    I, still, hope to see a rework for ninja and a true thief coming. Maybe when they'll add a skill tree could be possibile
    (0)

  4. #114
    Player Kaze3434's Avatar
    Join Date
    Mar 2014
    Location
    Old Grid
    Posts
    1,016
    Character
    Rumina Asou
    World
    Cactuar
    Main Class
    Archer Lv 70
    im trying to figure out on what basis people feel that the jobs in FFXIV are wrong. using other games to try and justify it its pretty silly, as those games are not this game. if anything, use what is in this game to see what could be improved and stop trying to turn XIV into something else.
    (3)

  5. #115
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Kaze3434 View Post
    im trying to figure out on what basis people feel that the jobs in FFXIV are wrong. using other games to try and justify it its pretty silly, as those games are not this game. if anything, use what is in this game to see what could be improved and stop trying to turn XIV into something else.
    Featherfoot is nothing more than a taunt button.
    Some Status effects like paralyze or blind become nigh useless to hit with later on.
    Its a guess as to what to use goad on
    And classes could use adjustment into jobs of their own.
    (0)
    Last edited by Kallera; 05-09-2015 at 02:18 AM.

  6. #116
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Anera View Post
    true but still Difference Between Paladin and Knight in any games Paladin more unending evil/undead approaches Knight more Chivalry side, It Come down to code of honor Difference.
    FF11 was true paladin FF14 more like Knight non Spell user I hardly use Cure or Protect only flash use MP and maybe sometime I use Stoneskin.
    Combat mechanics are completely different FF11 you had to use Cure to get hate aggro Cure II ,Cure III FF14 shield lob combo combo combo to get hate aggro.
    In FF11 and FF14 the Japanese name for Paladin was Knight. Paladin was just the English translation but if you look at the JP text they call them both Knight.
    (0)

  7. #117
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Kaze3434 View Post
    im trying to figure out on what basis people feel that the jobs in FFXIV are wrong. using other games to try and justify it its pretty silly, as those games are not this game. if anything, use what is in this game to see what could be improved and stop trying to turn XIV into something else.
    Well, I'm all for them doing things differently and putting a new spin on things, but in some cases it's fairly ridiculous how far it's been taken.

    Scholar for example. It's Scholar in name and AF alone. In reality it is Summoner with the classic summons removed. It's quite literally Rydia with just Sylph for a summon. That isn't Scholar. There is doing things differently and then there is just putting the name on a completely different Job. Give it the same generic robe set all mages seem to end up in in this game and hide the name and I wouldn't be able to identify Scholar as Scholar in the slightest, there's not really anything that makes it particularly Scholarly outside the main weapon being a book...

    The whole two Jobs for Arcanist just plainly didn't work, to be honest. Both play the same, albeit with two different focuses. They could have, for example, made Summoner about cycling through and controlling Egis to maximize DPS, and Scholar about managing Aetherflow to use a series (not just one or two) of strategic abilities for healing and reducing damage. Shame they didn't and a bigger shame that it put them off more secondary Jobs, meaning we ended up with "Rogue is Thief", rather than actually getting Thief. Perhaps one day they'll give us an Onion Knight/Freelancer style Job which can be on any Class to effectively give us Thief properly by making Rogue not worthless, and provide those Carbuncle lovers with something...

    Something like Bard has issues, but at least it actually has Songs to make it somewhat more like Bard. Scholar just seems like a hastily thrown together healer because they needed another healer and just went "What if we made Summoner a healer?" and just slapped any old name on it. Kind of surprising Summoner is the one getting the "significant overhaul" in 3.0, I'd say Scholar needs it more. OK Summoner needs general adjustments more, but it's still Summoner. It's different, but that's fine in my opinion. Scholar isn't just a little bit different, it's an entirely different Job. It desperately needs more Scholarly skills, to me it's like if they'd released Dragoon and specifically opted not to have any Jump skills...
    (3)
    Last edited by Nalien; 05-09-2015 at 02:46 AM.

  8. #118
    Quote Originally Posted by Kaze3434 View Post
    im trying to figure out on what basis people feel that the jobs in FFXIV are wrong.
    ignore all the other games, what does the word Summoner mean to you? it summons something. shouldn't whatever is being summoned be more valuable than 20-25% of the damage if Summoner is a DPS job?

    what does Bio and Miasma have to do with Summoning?

    Summoner probably would have been better off if it wasn't a pet job and more like Ninja. you get 3 seals that tick away, put them on targets in different orders and you still get Astral Flow charges, but instead of Bane and Fester, you get to summon attacks like Aerial Blast and Inferno.

    Scholar works better, at least the name doesn't imply it's pet dependent, it's about planning out when to put up Soil, when to put up Succor/Adlo, etc.
    (4)

  9. #119
    Quote Originally Posted by Bebekurenai View Post
    Also, since we're here, are we really getting a second job for each class or was arcanist just the exception?
    that was the original thought yes, but Arcanist was the test and it failed big time.

    3.0 is proof of that since instead of going with new jobs for existing classes they went in the total opposite direction and got rid of classes completely.
    (0)

  10. #120
    Player
    Mishini_Dracoto's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    513
    Character
    Misenklauph Drakkfhur
    World
    Ultros
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Allistar View Post
    As the title states...I feel their are some jobs in the game that imo could have been done differently. I am just stating my opinion and as such it will differ everyone else's.

    BRD-- I miss the XI version of BRD or more importantly the ability to have 2 songs going at the same time.
    SMN--XI version was nice and I enjoyed it...maybe a combining of XI and FFT'S version would be nice
    WAR--I see WAR as a DD not so much as a tank...some tanking capabilities, but no where near PLD effectiveness.
    ARC/RNG---XI version again...hate/love the idea of being able to shoot and move...but there should be a consequence, since no mage is able to cast and move at the same time.
    ROG/NIN---wish they were separate entities, each bring their own unique flavor to the world, as nice as they were in XI I think I prefer FFT version of both.
    GLD---should have been the other tank job, just none magical.
    So,

    All you did here for each one was say "I think this should have been the same as FFXI."

    I bolded WAR & GLD, because as an example, in FFXIV Warrior is exactly what you want Gladiator to be. Well, sorry, due to how the armoury system works, they can't all be Sword&board and all be different classes.

    If you are saying that in FFXIV WAR feels like a DPS, and doesn't feel like a tank. . . then you are doing WAR half right (It IS supposed to be putting out high damage while tanking) but the people who DPS with you suck. Or if you are the DPS, and your WAR is out DPS'ing you, then you are the one whose sucking lol.

    Anyway, the fact that you also refer to it as a DD not DPS, is a sign you've only played FFXI, as they seem to be referred to as DPS everywhere else. I've been playing FFXIV since NA release, and if you have somehow been blind to the general concept that they are different games, than I don' know how you are still alive. This point of view has been pasted everywhere from the original Developer/Producer of FFXIV (Whose vision was to make a Final Fantasy MMO that was anything other than FFXi, and ultimately made something that wasn't anything good at all.) to Yoshi who completely turned it over, but also kept true to the original vision, that this is not FFXI.

    I am fine with staying true to the Final Fantasy SERIES. However, I think when you start looking at the series as a whole, and how various classes/jobs/roles can be used in each the final fantasies, what you will find is that FFXI actually was exremely astray from the more common applications of the various jobs. In FFXI, NIN wasn't originally intended to be a tank for example. We all know how that turned out.
    (1)

    http://na.finalfantasyxiv.com/lodestone/character/2237443/]
    Quote Originally Posted by Noni View Post
    I wish more tanks were like you also.
    http://xivreborn.com/gen/Misenklauph_Drakkfhur_Ultros_Classes.jpg

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