Quote Originally Posted by Risvertasashi View Post
Have you ever played FFX? It's really well done there. It's relatively powerful since the summon fights for the whole party but...
Sadly no, no console. :'D And I'm pretty sure that couldn't be done here, but yeah, it could definitely use a complete overhaul.

Quote Originally Posted by Krisan View Post
Eliminating the elemental wheel from the mechanics-side of things has desperately dumbed down the class compared to every other installment of FF. On the same note, I see no reason for us to have elemental resistances when we have no genuine elemental offense. This aspect of the game just feels rushed and unpolished to me.
HOLY ETHER, I've been saying this ever since it was ... well, done. Maybe before, when we just heard it would be done. I really liked how there were proper elements in 1.0, how you could choose to specialise, in a way, if you wished... Apparently they felt the need to "simplify" things, because all of us are dumb and couldn't've handled it. So they turned CNJ into a healer (from the elementalist), and BLM into this insane-damage-mage, and split the "elements" between them. Only taking out the "element" part of it in the process. Meh.