I wonder if Kevee is going to play again come expac. I forgot to say high to Viridiana before, HIIIII. I remember you, which you should be impressed with because I am simply terrible with memory.

Anyway I've begun planning work on "the dps simulator 2".

I settled on C# with its delegates to handle events (why simply make events when you can throw events huehuehue) but I am not going to any coding until I take apart simcraft and see if there is something I can borrow, whether its design choices or maybe I can just use the code. I think its open source somewhere.

Also unlike the previous iteration I am actually planning on supporting a scripting language for the rotations...but I don't have the time to write a parser. So I'm hoping someone is interested. The only function you need to expose is "the action to be taken". You will be provided game variables, target variables, and player variables. So if someone is interested let me know and I will show you the planned grammar for it. I haven't finalized how its going to look yet however.