No... Because of the Rotation and DoT ticks work.
In the same time frame, you're trading 1 additional Phlebotomize Tick for a Chaos Thrust Tick. That's all you're doing when you use Phlebotomize first.
H P IDC vs H IDC P
DoTs aren't buffed by Disembowel, that's the first thing to remember. Let's use a GCD of 2.45.
Let's say... We're going on until we're going to do our second PH application, so that's 10GCDs or 24.5s worth of DoTs
H P IDC TTT H
170 + (30*6) = 350
180 + 220 + (250*1.1) + (35*4) = 275 + 140 + 180 + 220 = 815
815 + 350 = 1165 / 24.5 = 47.6 Potency Per Second
H IDC P TTT H
(170*1.10) + (30*5) = 187 + 150 = 337
180 + 220 + (250*1.1) + (35*5) = 275 + 175 + 180 + 220 = 850
850 + 337 = 1187 / 24.5 = 48.4 Potency Per Second
Nothing to do with IR/BFB.
People used to think Phlebotomise was better using first because you're getting additional Phlebotomize potency... But that isn't really the case when you factor in Chaos Thrust ticks. And if going HP was higher potency, it wouldn't matter because our BFB and x-pot will still hit the Phlebotomize as long as you use X-Pot before Disembowel and BFB before Chaos Thrust.
Next. No, you do not have a wasted situation when using Disembowel. You're not losing 220 Potency when using Disembowel and it's still necessary to pull off Chaos Thrust, which doesn't collide with the other Dragoon either. But let's assume disembowel is already up... 1165 + 17 = 1182 Potency. So in the same time frame, it's still less Potency. That additional Chaos Thrust Tick is what makes or breaks the Dragoon, seriously.
This is just a very, very simplified version of how our rotation interacts with our different abilities. The bigger picture is on my Dragoon Model spreadsheet.


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My Latest test shows Bard dealing less damage than a Dragoon at very high DEX/DET (630 DEX, 362 DET, 51 WD the test was I think) so down goes the drain the JP coefficients being reliable.


