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  1. #1
    Player
    SDaemon's Avatar
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    Aug 2013
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    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Galdous View Post
    Heh. I will admit you got me there. I cannot find the interview I read about how it is expected the easy version of Alexander will be beaten within 1-2 days. Honestly that is why the NA servers have such low BC turn out. They have no reason too since they can be as strong as people who do go through the song and dance with jump rope death mechanics that is the high end of ff 14. If tome gear remained 15-20 i level below the high end raid gear then it would be a better incentive for people to start raiding more often.

    I believe half of alexander raid should be assumed your team has high end starter 60 gear+crafted then geared up enough in alexander gear in order to advance to the final parts of the raid.
    If that were the case, players who don't raid would simply stay at gear 15-20 ilvls below. All you would effectively do is throw glitter on the players with special snowflake syndrome.

    Quote Originally Posted by Whocareswhatmynameis View Post
    The fact they are limiting the amount of rewards you can get should be a pretty good indicator of it's difficulty to me. What other gear has weekly limits? Poetics (easy) and Crystal Tower (also easy).

    Ex Primals never had limited gear because they were more difficult to beat. But you are right. Its pretty much just speculation and people will decide for themselves how difficult they find the content.
    Coils has always had a weekly lock-out (both the instance and the loot) until it was placed in DF. With your train of thought that indicates that Coils was always easy.
    (1)
    Last edited by SDaemon; 05-03-2015 at 06:12 AM.

  2. #2
    Player
    Whocareswhatmynameis's Avatar
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    Aug 2014
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    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Nope coil was not easy, and 1 person could theoretically walk away with 12 pieces of loot each week. If the rest of the group passed on it.

    The only restriction was on entering coil, not on loot. Later they allowed ppl to clear more than once, but only able to roll on loot the first time. But the loot itself was never restricted.

    EDIT: but i guess to answer the original post, I don't neccessarily see anything wrong with having a hard difficulty option for top gear and a time consuming option for top gear. But i don't think the best gear should be easy to obtain, ever.
    (0)
    Last edited by Whocareswhatmynameis; 05-03-2015 at 07:09 AM.

  3. #3
    Player
    SDaemon's Avatar
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    Aug 2013
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    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Whocareswhatmynameis View Post
    Nope coil was not easy, and 1 person could theoretically walk away with 12 pieces of loot each week. If the rest of the group passed on it.

    The only restriction was on entering coil, not on loot. Later they allowed ppl to clear more than once, but only able to roll on loot the first time. But the loot itself was never restricted.
    The fact that you could only enter a Turn once made the loot restricted. You could only loot once a turn because you could only do the turn once, but it doesn't change the fact that you were locked from getting loot from that turn again. The means of the lock-out don't matter.
    (0)

  4. #4
    Player
    Galdous's Avatar
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    Nov 2014
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    231
    Character
    Galdous Tansarville
    World
    Balmung
    Main Class
    Bard Lv 60
    Quote Originally Posted by SDaemon View Post
    If that were the case, players who don't raid would simply stay at gear 15-20 ilvls below. All you would effectively do is throw glitter on the players with special snowflake syndrome.

    Coils has always had a weekly lock-out (both the instance and the loot) until it was placed in DF. With your train of thought that indicates that Coils was always easy.
    No it simply puts the gear where it should be. If you want the gear of raiders then raid. This is not the days of ff 11 with 30+ hours killing one raid boss or EQ days requiring 1000+ hours to farm faction in order to by pass deadly parts of temple of veeshan and 40-50 people in certain resists gear. Raiding in FF 14 is more casual then any mmo ever has been in the history of online mmo gaming. I was never in the high end of FF 14 and I should not deserve the gear of those who raided coils when it was its toughest.

    But I did not have gear envy as well as the multitude of threads that pop up on these forums demanding that gear be as powerful as raid gear but easy to aquire from people who end up leaving the game after gaining said gear and being upset that there is nothing else to do. Leave the raid gear for the raiders. I do not mind if I am 15 I level below the people who deserve it. We are getting our tourist mode of Alexander already.
    (2)
    Last edited by Galdous; 05-03-2015 at 07:41 AM.

  5. #5
    Player
    SDaemon's Avatar
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    Aug 2013
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    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Galdous View Post
    snip
    Where it should be? How so?

    You are right, these are not the days of 11 or EQ, that it is 14 and in 14 this is the gearing paradigm and it works wonders for everyone. That includes those of us that raid and those that do not.

    There is no reason expect glitter coated epeen to have the already present gap, wait time and then catch up replaced with an even further gap. When FCoB launched i130 was only attainable through Coil, including the i135 weapon. As the raid wore out its lifespan the Ironworks gear was slowly allowed to be upgraded to i130, starting with the accessories and now the body pieces through the weekly and hunts.

    Also this:

    FF 14 is more casual then any mmo ever has been in the history of online mmo gaming. is a hilariously gross exaggeration.
    (2)
    Last edited by SDaemon; 05-03-2015 at 08:10 AM.

  6. #6
    Player
    Galdous's Avatar
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    Nov 2014
    Posts
    231
    Character
    Galdous Tansarville
    World
    Balmung
    Main Class
    Bard Lv 60
    Was in a extreme group so I could not respond. Compared to every other mmo on the market this game is very well casual to people who wish to raid. I know successful groups on Balmung who raid about 9 hours a week and have beaten every fight pre echo. I am just hoping that Yoshi P. does not break down and give in to the instant gratification players who emerged in the market over the last 5-6 years. FF 14 can be a great game that appeals to casuals without giving in to demands that some people feel they must be given the best gear in the game without having to put in much play time because they pay a sub.

    And considering it seems he listens more so to the Japanese crowd he will not buckle so easily from reading the few japanese forum topics I see about input about the end game. Japanese forums are a whole seperate beast then the NA forums which we are for the most part a instant gratification/give me now and if i do not get what I want I will unsub mentality of pressure.
    (4)
    Last edited by Galdous; 05-03-2015 at 03:56 PM.

  7. #7
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
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    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    ^ LOL

    10/char

    Oh, looks like he finally edited it over an hour later.
    (0)
    Last edited by SDaemon; 05-04-2015 at 12:53 AM.