I won't be able to find it amongst the tons of interviews that have come out, but Yoshi himself said it during an interview around Fanfest. And no, dye does not make it a unique model. That just makes it dyeable.
That would kinda make it bad in its own way. Players who dont raid will cry about it because they can't use it for glamour because they can't color coordinate. Just like they did when they made twine available at something like 3000 seals. Except now this is even more unreachable for them.
I'm on the believe that anything hard should not have any link with what the casuals can attain, reward wise. Otherwise they're just gonna think it's within their birthright to have any reward based on meritocracy without actually reaching to those merits.
Just thought I'd chime in again.
The fact that they've announced Alexander Story and Savage should be a win-win. They know more people want to experience raid storylines, so they're adding in a difficulty level that will be great for them to experience that. Mind you, unlike 'Story' Primals (HM or NM) they're keeping a reward in place. I'd be grateful of that, because I personally didn't think they'd reward people for it, given recent examples.
So I ask again, for anyone who wants to give a legitimate reason...Why shouldn't people be adequately rewarded in a similar fashion, if they want to show that they can perform on a greater level? Savage will be available to everyone, so why? I could only assume because people feel like it's systematically excluding them with difficulty, and they don't feel like they should work hard for gear. That's not a good reason to withhold better rewards from people who do care enough to perform.
I mean, all of this is ultimately not worth discussing since they've already decided to do it (and likely because they felt not enough people were motivated to do Savage Second Coil). But...Since so many seem to be in opposition, the answer to that question intrigues me.
Last edited by Nominous; 05-04-2015 at 09:11 AM.
That makes it third hand info from a second hand source that may not have been properly translated (a common occurrence with info about FFXIV) which means it is unreliable and not quite substantial.
Also, "exclusive" (the word I used) does not mean "unique." Exclusive means restricted to only one source, and if the dyeable model is only gained through Alexander HM then it would be exclusive.
These kind of things are kinda personal, i too find shiva ex being harder than ANY FcoB turns due having a colorblindness so when those ice things starts to fall i simply dont see a thing. In FcoB there are no issues like that for me thus making it easier compared to shiva.
Besides higher ilvl i think the difference between Alexander Normal and Savage gear will probably be a pallet swap of the same gear, or be dyeable to show that it is the savage version.
Does it really make sense though? To have two copies of the same gear models in your inventory because you need to tackle NM to get gear in HM? What if it's just the same as tome gear? HM drops upgrade materials to upgrade alex gear? What's stopping those people who complained about tome upgrades being temp locked in a raid from complaining about this if that's the case? The ones who can't stop going wahh wahh insta death isnt fair i'm skilled it's the scripted fight's fault etc? The story excuse they used doesn't even seem to be true, just looking at this thread.
NA players to bad to raid this thread shows it. Lulz
I would really hope the gear in Savage doesn't look the same as the gear in normal mode. It should look flashier, and hopefully not just some glowy effect. Pretty much a whole better skin, similar to FcoB gear. They are slowly removing all incentives for people to actually do the harder content.Does it really make sense though? To have two copies of the same gear models in your inventory because you need to tackle NM to get gear in HM? What if it's just the same as tome gear? HM drops upgrade materials to upgrade alex gear? What's stopping those people who complained about tome upgrades being temp locked in a raid from complaining about this if that's the case? The ones who can't stop going wahh wahh insta death isnt fair i'm skilled it's the scripted fight's fault etc? The story excuse they used doesn't even seem to be true, just looking at this thread.
Huh?
Arachne stats in HQ:
VIT 41
MND 39
ACC 8
DET 20
PIE 31
4 DET = 1 MND. So the 20 DET are 5 MND. So it would be like 44 MND
DW Pants of Healing:
VIT 53
MND 50
PIE 36
ACC 9
Crit 33
Even without the crit, the DW pants are stronger than the Arachne non melded pant and you would need to meld 26 DET and 5 PIE to reach the same level (ignoring crit and the 12 points VIT).
Youmissed the very first announcement of Heavendsward in autum? There it got said.
Last edited by KarstenS; 05-04-2015 at 05:15 PM.
Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100
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