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  1. #1
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Gilraen View Post
    Hmm... I remember saying in past 'DX11 Coming!' thread that it wouldn't be the 'second coming' for the game. Admittedly, it was more about Square not upgrading the textures, but this is more of the same sentiment. I don't really understand why people were so convinced that the differences were going to be 'night and day'. It's just DirectX, it's not a rebuilt game engine.
    The differences between max settings DX9 and DX11 client are quite noticeable. I would say its day - evening difference and not day and night. The textures maybe did not got a res bump but now they are uncompressed making the skin far far better looking without blocking and large squares. Also HBAO+ makes huge difference. The differences are quite big and visible. After running the bench on max and returning to the normal game I noticed the difference even more. If someone can't spot the differences he/she should make sure the bench runs on DX11 and max settings cause you have to do it manually. The bech launches as DX9 and uses the default settings we already have in game.
    (1)

  2. #2
    Player
    Nimlothien's Avatar
    Join Date
    Apr 2015
    Posts
    5
    Character
    Nimlys Selara
    World
    Odin
    Main Class
    Archer Lv 50
    Oh, yeah, the tessellation and HBAO are amazing. But the complete lack of useful AA is shameful. FXAA is like rubbing vaseline on your screen and should just be brought out back and put out of it's misery.
    (7)

  3. #3
    Player
    Brianmj's Avatar
    Join Date
    Aug 2014
    Posts
    416
    Character
    Brian Jones
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Nimlothien View Post
    Oh, yeah, the tessellation and HBAO are amazing. But the complete lack of useful AA is shameful. FXAA is like rubbing vaseline on your screen and should just be brought out back and put out of it's misery.
    Can't you force an AA mode with profile settings if you have an Nvidia card?
    (0)

  4. #4
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Riardon View Post
    The textures maybe did not got a res bump but now they are uncompressed making the skin far far better looking without blocking and large squares..
    duno if it's just me, but from running around randomly, it seems like they have increases texture res, in a few places. i don't have before/after pics, but it's what it feels like.
    before everything looked blurry and low res, now there's some places with fairly high res textures; mor dhona, in the tangle for example. they added more crystal around the ramp to rathefrost, and the cliffs seem more high-res. also some cliffs in coerthas. it's quite noticeable, cause some segments are low res, others high-res. so maybe they are adding new textures, over time, checking how it works out....with tesselation, i hope they add higher res anyway.
    here's to hoping.
    (2)